Searched refs:SetPlayableSoundCount (Results 1 – 8 of 8) sorted by relevance
70 m_ActorPlayer[i].SetPlayableSoundCount( playableSoundCount ); in Initialize()154 void SoundActor::SetPlayableSoundCount( int actorPlayerId, int count ) in SetPlayableSoundCount() function in nw::snd::SoundActor158 m_ActorPlayer[ actorPlayerId ].SetPlayableSoundCount( count ); in SetPlayableSoundCount()
162 void ExternalSoundPlayer::SetPlayableSoundCount( int count ) in SetPlayableSoundCount() function in nw::snd::internal::ExternalSoundPlayer
365 void SoundPlayer::SetPlayableSoundCount( int count ) in SetPlayableSoundCount() function in nw::snd::SoundPlayer
435 player->SetPlayableSoundCount( playerInfo.playableSoundMax ); in SetupSoundPlayer()
53 void SetPlayableSoundCount( int count );
385 void SetPlayableSoundCount( int actorPlayerId, int count );
321 void SetPlayableSoundCount( int count );
58 m_Actor.SetPlayableSoundCount( 0, 1 ); in OnInitialize()