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Searched refs:SetFrame (Results 1 – 18 of 18) sorted by relevance

/NW4C-1.2.23/include/nw/anim/
Danim_AnimFrameController.h72 void SetFrame(f32 frame) in SetFrame() function
227 void SetFrame(f32 frame) in SetFrame() function
229 m_AnimFrame.SetFrame(m_PlayPolicy(m_StartFrame, m_EndFrame, frame, m_UserData)); in SetFrame()
294 SetFrame(GetFrame() + m_StepFrame); in UpdateFrame()
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DSmParticle.cpp69 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame(0); in Reset()
103 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame( setFrame ); in SetAnimationFrame()
DSmModel.cpp297 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame()
332 m_AnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()
DSmLayout.cpp205 animArray[m_AnimationNo]->SetFrame( m_AnimationFrame ); in SetupLayout()
DSmCamera.cpp259 m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in SetAnimationFrame()
293 m_CameraAnimEvaluatorArray[m_CurrentAnimEvNo]->SetFrame(m_AnimationFrame); in AddAnimationFrame()
Dmain.cpp403 s_FrameStatus.SetFrame( 0.f ); in SendPadMassage()
Ddemo.cpp669 lightAnim->SetFrame(frame); in Exec()
/NW4C-1.2.23/include/nw/demo/
Ddemo_Particle.h174 void SetFrame(f32 frame) in SetFrame() function
180 emitter->ParticleAnimFrameController().SetFrame(frame); in SetFrame()
188 model->ParticleAnimFrameController().SetFrame(frame); in SetFrame()
211 model->ParticleAnimFrameController().SetFrame(0.f); in Reset()
559 particleModel->ParticleAnimFrameController().SetFrame(0); in ResetParticle()
/NW4C-1.2.23/demos/Nw4cDemo/include/
Dframework.h111 void SetFrame( f32 frane ) in SetFrame() function
/NW4C-1.2.23/demos/lyt/animShare/sources/
Dmain.cpp271 pAnimLink->GetAnimTransform()->SetFrame(frame); in SetAnimationFrame()
280 pAnimLink->GetAnimTransform()->SetFrame(frame); in SetAnimationFrame()
/NW4C-1.2.23/include/nw/lyt/
Dlyt_Animation.h105 void SetFrame(f32 frame) in SetFrame() function
/NW4C-1.2.23/demos/lyt/simple/sources/
Dmain.cpp338 pAnimTrans->SetFrame(animFrame); in nnMain()
/NW4C-1.2.23/demos/lyt/perspective/sources/
Dmain.cpp328 pAnimTrans->SetFrame(animFrame); in nnMain()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_ParticleEmitter.h119 m_ParticleAnimFrameController.SetFrame(0); in Reset()
Dgfx_AnimObject.h976 void SetFrame(float frame) in SetFrame() function
978 m_AnimFrameController.SetFrame(frame); in SetFrame()
1027 SetFrame(startFrame); in SetStartFrame()
1046 SetFrame(endFrame); in SetEndFrame()
/NW4C-1.2.23/demos/lyt/bounding/sources/
Dmain.cpp334 pAnimTrans[i]->SetFrame(animFrame[i]); in nnMain()
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp381 (*iter)->ParticleAnimFrameController().SetFrame(0); in ResetParticle()
402 evaluator->SetFrame(0); in ResetParticle()
/NW4C-1.2.23/demos/lyt/tagGroupBind/sources/
Dmain.cpp321 pAnimTrans->SetFrame(animFrame); in UpdateAnimationFrame()