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Searched refs:SetCameraMatrix (Results 1 – 9 of 9) sorted by relevance

/NW4C-1.2.23/demos/Nw4cDemo/sources/
Dmain.cpp711 renderContext->SetCameraMatrix( s_LeftCamera ); in DemoScene()
718 renderContext->SetCameraMatrix( s_RightCamera ); in DemoScene()
/NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp615 s_RenderContext->SetCameraMatrix(s_LeftCamera); in RenderScene()
620 s_RenderContext->SetCameraMatrix(s_RightCamera); in RenderScene()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_GraphicsSystem.cpp478 renderContext->SetCameraMatrix(camera); in RenderScene()
586 renderContext->SetCameraMatrix(leftCamera); in RenderStereoScene()
600 renderContext->SetCameraMatrix(rightCamera); in RenderStereoScene()
/NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/
DProjectionShadowDemo.cpp89 renderContext->SetCameraMatrix(shadowCamera); in Invoke()
215 renderContext->SetCameraMatrix(m_LeftCamera); in Invoke()
227 renderContext->SetCameraMatrix(m_RightCamera); in Invoke()
/NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp663 s_RenderContext->SetCameraMatrix(s_LeftCamera); in RenderScene()
668 s_RenderContext->SetCameraMatrix(s_RightCamera); in RenderScene()
/NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp709 s_RenderContext->SetCameraMatrix(s_LeftCamera); in RenderScene()
714 s_RenderContext->SetCameraMatrix(s_RightCamera); in RenderScene()
/NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/
DShadowMapDemo.cpp89 renderContext->SetCameraMatrix(shadowCamera); in Invoke()
215 renderContext->SetCameraMatrix(m_LeftCamera); in Invoke()
227 renderContext->SetCameraMatrix(m_RightCamera); in Invoke()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_RenderContext.h344 void SetCameraMatrix(Camera* camera, bool isForce = false);
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_RenderContext.cpp304 RenderContext::SetCameraMatrix(Camera* camera, bool isForce) in SetCameraMatrix() function in nw::gfx::RenderContext