Searched refs:SetAllFlagsDirty (Results 1 – 2 of 2) sorted by relevance
500 void SetAllFlagsDirty(bool flagsDirty) in SetAllFlagsDirty() function
387 this->m_SceneEnvironment.SetAllFlagsDirty(false); in ActivateContext()481 m_SceneEnvironment.SetAllFlagsDirty( true ); in ActivateShaderProgram()