Searched refs:SequenceSoundInfo (Results 1 – 11 of 11) sorted by relevance
229 struct SequenceSoundInfo struct251 SequenceSoundInfo() in SequenceSoundInfo() function860 bool ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const;
258 struct SequenceSoundInfo;276 const SequenceSoundInfo& GetSequenceSoundInfo() const;316 struct SequenceSoundInfo struct
109 SoundArchive::SequenceSoundInfo* info ) const;
485 const SoundArchive::SequenceSoundInfo* info,
600 const SoundArchiveFile::SequenceSoundInfo&606 return *reinterpret_cast<const SequenceSoundInfo*>( in GetSequenceSoundInfo()754 SoundArchiveFile::SequenceSoundInfo::GetBankIdTable() const in GetBankIdTable()759 void SoundArchiveFile::SequenceSoundInfo::GetBankIds( u32* bankIds ) const in GetBankIds()774 u32 SoundArchiveFile::SequenceSoundInfo::GetStartOffset() const in GetStartOffset()784 u8 SoundArchiveFile::SequenceSoundInfo::GetChannelPriority() const in GetChannelPriority()794 bool SoundArchiveFile::SequenceSoundInfo::IsReleasePriorityFix() const in IsReleasePriorityFix()
363 SoundArchive::ItemId soundId, SoundArchive::SequenceSoundInfo* info ) const in ReadSequenceSoundInfo()378 const SoundArchiveFile::SequenceSoundInfo& seqSoundInfo = soundInfo->GetSequenceSoundInfo(); in ReadSequenceSoundInfo()
149 bool SoundArchive::ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const in ReadSequenceSoundInfo()
273 SoundArchive::SequenceSoundInfo info; in LoadSequenceSound()998 SoundArchive::SequenceSoundInfo info; in IsSequenceSoundDataLoaded()
208 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader()
956 SoundArchive::SequenceSoundInfo info; in detail_SetupSoundImpl()1105 const SoundArchive::SequenceSoundInfo* info, in PrepareSeqImpl()
321 SoundArchive::SequenceSoundInfo seqInfo; in LoadHeader()