Searched refs:SafeCleanupAll (Results 1 – 4 of 4) sorted by relevance
117 ut::SafeCleanupAll(this->GetModels()); in Cleanup()119 ut::SafeCleanupAll(this->GetLightAnims()); in Cleanup()121 ut::SafeCleanupAll(this->GetCameraAnims()); in Cleanup()123 ut::SafeCleanupAll(this->GetVisibilityAnims()); in Cleanup()125 ut::SafeCleanupAll(this->GetMaterialAnims()); in Cleanup()127 ut::SafeCleanupAll(this->GetSkeletalAnims()); in Cleanup()129 ut::SafeCleanupAll(this->GetTextures()); in Cleanup()131 ut::SafeCleanupAll(this->GetShaders()); in Cleanup()133 ut::SafeCleanupAll(this->GetFogs()); in Cleanup()135 ut::SafeCleanupAll(this->GetLights()); in Cleanup()[all …]
162 ut::SafeCleanupAll(this->GetSamplers()); in Cleanup()
246 ut::SafeCleanupAll(resBinaryShader.GetDescriptions()); in Cleanup()
387 SafeCleanupAll( in SafeCleanupAll() function