Searched refs:SWIZZLE_PATTERN_MAX (Results 1 – 2 of 2) sorted by relevance
72 for (int i = 0; i < SWIZZLE_PATTERN_MAX; ++i) in ShaderBinaryInfo()705 SWIZZLE_PATTERN_MAX = 128, enumerator743 u32 m_Swizzle[ SWIZZLE_PATTERN_MAX ];
67 NW_ASSERT( m_SwizzleCount < SWIZZLE_PATTERN_MAX ); in AnalyzeBinary()