Searched refs:SOURCE_PREVIOUS (Results 1 – 2 of 2) sorted by relevance
686 combiner1.SetSourceRgb(1, nw::gfx::ResTextureCombiner::SOURCE_PREVIOUS); in SetupShadowMaterial()693 combiner2.SetSourceRgb(1, nw::gfx::ResTextureCombiner::SOURCE_PREVIOUS); in SetupShadowMaterial()
762 SOURCE_PREVIOUS = 0xF, //!< 前段の出力結果です。 enumerator