Home
last modified time | relevance | path

Searched refs:SHADER_UNIFORM_COUNT (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_ShaderUniforms.h395 SHADER_UNIFORM_COUNT enumerator
462 ut::FixedSizeArray<GLint, SHADER_UNIFORM_COUNT> m_UniformLocations;
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ShaderUniforms.cpp30 m_UniformLocations.reserve(SHADER_UNIFORM_COUNT); in BuildUniformLocations()