Searched refs:SEQ_BANK_MAX (Results 1 – 9 of 9) sorted by relevance
286 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ];291 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in SeqSoundInfo()
217 static const u32 SEQ_BANK_MAX = 4; variable232 u32 bankIds[ SEQ_BANK_MAX ]; //!< シーケンスサウンドで使用されるバンク ID です。257 for ( u32 i = 0; i < SEQ_BANK_MAX; i++ ) in SequenceSoundInfo()
911 NW_MINMAXLT_ASSERT( bankIndex, 0, SoundArchive::SEQ_BANK_MAX ); in SetTrackBankIndex()912 if ( bankIndex < 0 || bankIndex >= SoundArchive::SEQ_BANK_MAX ) in SetTrackBankIndex()
301 const void* m_pBankFiles[ SoundArchive::SEQ_BANK_MAX ];
133 for ( int bankIdx = 0; bankIdx < SoundArchive::SEQ_BANK_MAX; bankIdx++ ) in Initialize()232 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in Setup()554 NW_MINMAXLT_ASSERT( bankIndex, 0, SoundArchive::SEQ_BANK_MAX ); in SetTrackBankIndex()590 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in InvalidateData()
967 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in detail_SetupSoundImpl()1209 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ]; in PrepareSeqImpl()1210 const void* bankFiles[ SoundArchive::SEQ_BANK_MAX ] = { NULL }; in PrepareSeqImpl()1213 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSeqImpl()1220 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSeqImpl()1226 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in PrepareSeqImpl()1331 SoundArchive::SEQ_BANK_MAX in PrepareSeqImpl()
279 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in LoadSequenceSound()1004 for ( int i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in IsSequenceSoundDataLoaded()
603 NW_MINMAXLT_ASSERT( bankIndex, 0, SoundArchive::SEQ_BANK_MAX ); in SetBankIndex()
762 for ( u32 i = 0; i < SoundArchive::SEQ_BANK_MAX; i++ ) in GetBankIds()