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/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResLookupTable.cpp26 typedef Result (*SetupFunc)(ResLookupTable resLut);
31 static Result ResImageLut_Setup(ResLookupTable resLut);
32 static Result ResReferenceLut_Setup(ResLookupTable resLut);
47 static Result
50 Result result = RESOURCE_RESULT_OK; in ResImageLut_Setup()
59 static Result
62 Result result = RESOURCE_RESULT_OK; in ResReferenceLut_Setup()
88 Result
93 Result result = RESOURCE_RESULT_OK; in Setup()
140 Result
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Dgfx_ResFragmentShader.cpp27 Result
32 Result result = RESOURCE_RESULT_OK; in Setup()
47 Result
53 Result result = RESOURCE_RESULT_OK; in Setup()
60 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
75 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
90 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
105 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
120 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
135 Result referenceResult = SetupReferenceLut(resReferenceLut, graphicsFile); in Setup()
Dgfx_ResLight.cpp27 Result
32 Result result = RESOURCE_RESULT_OK; in Setup()
41 Result distanceResult = SetupReferenceLut(referenceDistanceSampler, graphicsFile); in Setup()
62 Result angleResult = SetupReferenceLut(referenceAngleSampler, graphicsFile); in Setup()
Dgfx_ResFog.cpp27 Result
32 Result result = RESOURCE_RESULT_OK; in Setup()
37 Result referenceResult = SetupReferenceLut(refLut, graphicsFile); in Setup()
Dgfx_ResShader.cpp29 typedef Result (*SetupFunc)(os::IAllocator* allocator, ResShader resShader);
31 static Result ResBinaryShader_Setup(os::IAllocator* allocator, ResShader resShader);
32 static Result ResReferenceShader_Setup(os::IAllocator* allocator, ResShader resShader);
98 Result
105 Result result = RESOURCE_RESULT_OK; in Setup()
126 static Result
129 Result result = RESOURCE_RESULT_OK; in ResBinaryShader_Setup()
204 static Result
207 Result result = RESOURCE_RESULT_OK; in ResReferenceShader_Setup()
261 Result
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Dgfx_ResMaterial.cpp26 static Result
30 Result
38 Result result = RESOURCE_RESULT_OK; in Setup()
98 Result
101 Result result = RESOURCE_RESULT_OK; in SetupTextures()
196 static Result SetupTextureCoordinators(ResMaterial resMaterial) in SetupTextureCoordinators()
198 Result result = RESOURCE_RESULT_OK; in SetupTextureCoordinators()
294 Result
301 Result result = RESOURCE_RESULT_OK; in SetupShader()
326 result |= Result::MASK_FAIL_BIT; in SetupShader()
Dgfx_ResTextureMapper.cpp27 typedef Result (*SetupFunc)(ResTextureMapper resTextureMapper, os::IAllocator* allocator, ResGraphi…
32 static Result ResPixelBasedTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* a…
33 static Result ResProceduralTextureMapper_Setup(ResTextureMapper resTextureMapper, os::IAllocator* a…
43 static Result SetupTexture(
94 static Result
101 Result result = SetupTexture(allocator, resTexture, graphicsFile); in ResPixelBasedTextureMapper_Setup()
135 static Result
410 Result
417 Result result = RESOURCE_RESULT_OK; in Setup()
608 static Result SetupTexture( in SetupTexture()
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Dgfx_ResUtil.cpp26 Result
29 Result result = RESOURCE_RESULT_OK; in SetupReferenceLut()
41 result |= Result::MASK_FAIL_BIT; in SetupReferenceLut()
Dgfx_ResModel.cpp34 Result
37 Result result = RESOURCE_RESULT_OK; in Setup()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SceneNode.cpp46 Result result = node->Initialize(allocator); in Create()
73 Result result = node->Initialize(allocator); in Create()
96 Result
99 Result result = INITIALIZE_RESULT_OK; in CreateAnimBinding()
125 result |= Result::MASK_FAIL_BIT; in CreateAnimBinding()
136 Result
139 Result result = INITIALIZE_RESULT_OK; in CreateChildren()
154 result |= Result::MASK_FAIL_BIT; in CreateChildren()
170 Result
173 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks()
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Dgfx_Model.cpp57 Result result = node->Initialize(allocator); in Create()
70 Result
73 Result result = INITIALIZE_RESULT_OK; in Initialize()
224 Result
227 Result result = INITIALIZE_RESULT_OK; in CreateAnimGroups()
255 result |= Result::MASK_FAIL_BIT; in CreateAnimGroups()
293 Result
296 Result result = INITIALIZE_RESULT_OK; in CreateMaterials()
311 result |= Result::MASK_FAIL_BIT; in CreateMaterials()
335 result |= Result::MASK_FAIL_BIT; in CreateMaterials()
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Dgfx_Material.cpp88 Result result = material->Initialize(allocator); in Create()
267 Result
270 Result result = INITIALIZE_RESULT_OK; in CreateBuffers()
280 result |= Result::MASK_FAIL_BIT; in CreateBuffers()
290 … ::std::pair<ResMaterial, Result> copyResult = this->CopyResMaterial(allocator, bufferOption); in CreateBuffers()
299 result |= Result::MASK_FAIL_BIT; in CreateBuffers()
308 ::std::pair<ResMaterial, Result>
313 Result result = INITIALIZE_RESULT_OK; in CopyResMaterial()
320 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
367 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
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Dgfx_TransformNode.cpp70 Result result = node->Initialize(allocator); in Create()
98 Result result = node->Initialize(allocator); in Create()
112 Result
115 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks()
139 result |= Result::MASK_FAIL_BIT; in CreateCallbacks()
232 Result
235 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_AmbientLight.cpp49 Result result = light->Initialize(allocator); in Create()
78 Result result = light->Initialize(allocator); in Create()
157 Result
160 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue()
175 Result
178 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_HemiSphereLight.cpp51 Result result = light->Initialize(allocator); in Create()
80 Result result = light->Initialize(allocator); in Create()
158 Result
161 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue()
176 Result
179 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_VertexLight.cpp52 Result result = light->Initialize(allocator); in Create()
81 Result result = light->Initialize(allocator); in Create()
176 Result
179 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue()
194 Result
197 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_SkeletalModel.cpp88 Result result = model->Initialize(allocator); in Create()
111 Result
114 Result result = INITIALIZE_RESULT_OK; in CreateSkeletalAnimGroup()
148 result |= Result::MASK_FAIL_BIT; in CreateSkeletalAnimGroup()
208 Result
211 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_FragmentLight.cpp51 Result result = light->Initialize(allocator); in Create()
80 Result result = light->Initialize(allocator); in Create()
207 Result
210 Result result = INITIALIZE_RESULT_OK; in CreateOriginalValue()
225 Result
228 Result result = INITIALIZE_RESULT_OK; in Initialize()
Dgfx_AnimObject.cpp163 Result AnimGroup::Initialize(bool useOriginalValue) in Initialize()
165 Result result = INITIALIZE_RESULT_OK; in Initialize()
175 result |= Result::MASK_FAIL_BIT; in Initialize()
194 result |= Result::MASK_FAIL_BIT; in Initialize()
206 result |= Result::MASK_FAIL_BIT; in Initialize()
218 result |= Result::MASK_FAIL_BIT; in Initialize()
231 result |= Result::MASK_FAIL_BIT; in Initialize()
243 Result
294 return Result(BIND_RESULT_OK); in TryBind()
300 return Result(BIND_RESULT_NO_MEMBER_BOUND | Result::MASK_FAIL_BIT); in TryBind()
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Dgfx_ParticleModel.cpp146 Result result = node->Initialize(mainAllocator); in Create()
251 Result
254 Result result = INITIALIZE_RESULT_OK; in Initialize()
264 result |= Result::MASK_FAIL_BIT; in Initialize()
281 result |= Result::MASK_FAIL_BIT; in Initialize()
Dgfx_Light.cpp39 Result
42 Result result = INITIALIZE_RESULT_OK; in CreateAnimGroup()
68 result |= Result::MASK_FAIL_BIT; in CreateAnimGroup()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_AnimObject.h173 Result result = animGroup->Initialize(m_UseOriginalValue); in Create()
347 Result Initialize(bool useOriginalValue);
415 virtual Result TryBind(AnimGroup* animGroup) = 0;
571 Result result = animBinding->Initialize(m_MaxAnimGroups, m_MaxAnimObjectsPerGroup); in Create()
795 Result Initialize(int maxAnimGroups, int maxAnimObjects) in Initialize()
800 Result result = INITIALIZE_RESULT_OK; in Initialize()
806 result |= Result::MASK_FAIL_BIT; in Initialize()
816 result |= Result::MASK_FAIL_BIT; in Initialize()
903 virtual Result TryBind(AnimGroup* animGroup);
1148 virtual Result Initialize( in Initialize()
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Dgfx_Common.h65 class Result
67 typedef Result self_type; //!< 自分の型です。
70 Result() : m_Code(0) in Result() function
73 Result(u32 code) : m_Code(code) in Result() function
Dgfx_Material.h286 Result Initialize(os::IAllocator* allocator);
293 Result CreateBuffers(os::IAllocator* allocator);
303 ::std::pair<ResMaterial, Result> CopyResMaterial(
341 ::std::pair<ResFragmentLightingTable, Result> CopyResFragmentLightingTable(
351 ::std::pair<ResLightingLookupTable, Result> CopyResLightingLookupTable(
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResUtil.h22 class Result; variable
35 Result SetupReferenceLut(ResReferenceLookupTable resReferenceLut, ResGraphicsFile graphicsFile);

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