Searched refs:Resource (Results 1 – 24 of 24) sorted by relevance
54 SceneBuilder& Resource(ResSceneObject resource) { m_Resource = resource; return *this; } in Resource() function
225 .Resource(resModel) in Allocate()239 .Resource(resEmitter) in Allocate()
403 .Resource(resource) in CreateSceneNode()
474 .Resource( nw::gfx::ResSceneObject((*lightResource).ptr()) ) in CreateSceneEnvironment()555 .Resource(*settingResource) in CreateSceneEnvironment()592 .Resource( nw::gfx::ResSceneObject( *cameras.begin() ) ) in CreateCamera()
251 .Resource(*settingResource) in BuildResources()
321 .Resource(*settingResource) in BuildResources()
314 .Resource(*settingResource) in BuildResources()
387 .Resource(*settingResource) in BuildResources()
337 .Resource(*settingResource) in BuildResources()
432 .Resource(*settingResource) in BuildResources()
413 .Resource(*settingResource) in BuildResources()
290 .Resource(*settingResource) in BuildResources()
376 .Resource(*settingResource) in InitializeScenes()
458 .Resource(*settingResource) in BuildResources()
382 .Resource(*settingResource) in BuildResources()
306 .Resource(resource) in CreateSceneNode()
588 .Resource(*settingResource) in BuildResources()
320 .Resource(resource) in CreateSceneNode()
328 .Resource(resource) in CreateSceneNode()
411 .Resource(*settingResource) in BuildResources()
393 .Resource(*settingResource) in BuildResources()
574 .Resource(*settingResource) in BuildResources()
735 .Resource(*settingResource) in BuildResources()
798 .Resource(*settingResource) in BuildResources()