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Searched refs:ResSceneNodeData (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResSceneObject.h44 struct ResSceneNodeData : public ResSceneObjectData struct
64 struct ResTransformNodeData : public ResSceneNodeData argument
168 … bool IsBranchVisible() const { return ref().m_Flags & ResSceneNodeData::FLAG_IS_BRANCH_VISIBLE; } in NW_RES_CTOR_INHERIT()
179 ref().m_Flags |= ResSceneNodeData::FLAG_IS_BRANCH_VISIBLE; in SetBranchVisible()
183 ref().m_Flags &= ~ResSceneNodeData::FLAG_IS_BRANCH_VISIBLE; in SetBranchVisible()
195 FLAG_SHIFT_MAX = ResSceneNodeData::FLAG_SHIFT_MAX
Dgfx_ResParticleSet.h43 struct ResParticleSetData : public ResSceneNodeData