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Searched refs:ResSceneNode (Results 1 – 8 of 8) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResSceneObject.cpp28 NW_UT_RUNTIME_TYPEINFO_DEFINITION( ResSceneNode, ResSceneObject );
29 NW_UT_RUNTIME_TYPEINFO_DEFINITION( ResTransformNode, ResSceneNode );
35 &ResSceneNode::s_TypeInfo,
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResSceneObject.h123 class ResSceneNode : public ResSceneObject
126 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResSceneNode) };
129 NW_RES_CTOR_INHERIT( ResSceneNode, ResSceneObject ) in NW_RES_CTOR_INHERIT() argument
191 class ResTransformNode : public ResSceneNode
201 NW_RES_CTOR_INHERIT( ResTransformNode, ResSceneNode )
Dgfx_ResParticleSet.h61 class ResParticleSet : public ResSceneNode
67 NW_RES_CTOR_INHERIT( ResParticleSet, ResSceneNode )
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SceneNode.cpp44 allocator, ResSceneNode(), m_Description); in Create()
65 ResSceneNode resNode = ResStaticCast<ResSceneNode>(resource); in Create()
107 ResSceneNode resSceneNode = *reinterpret_cast<ResSceneNode*>(&resSceneObject); in CreateAnimBinding()
Dgfx_SceneBuilder.cpp89 case ResSceneNode::TYPE_INFO: in BuildSceneObject()
347 ResSceneNode resNode = ResSceneNode(resource.ptr()); in BuildChildren()
Dgfx_Light.cpp52 ResSceneNode resSceneNode = GetResSceneNode(); in CreateAnimGroup()
Dgfx_ParticleUtil.cpp69 ResSceneNode resSceneNode = node->GetResSceneNode(); in SetupParticleObject()
108 ResSceneNode resSceneNode = node->GetResSceneNode(); in ResolveParticleObject()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_SceneNode.h223 ResSceneNode GetResSceneNode() in GetResSceneNode()
225 return ResStaticCast<ResSceneNode>( this->GetResSceneObject() ); in GetResSceneNode()
229 const ResSceneNode GetResSceneNode() const in GetResSceneNode()
231 return ResStaticCast<ResSceneNode>( this->GetResSceneObject() ); in GetResSceneNode()
471 ResSceneNode resSceneNode, in GetMemorySizeForInitialize()
516 ResSceneNode resObj, in SceneNode()