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Searched refs:ResSceneEnvironmentSetting (Results 1 – 5 of 5) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_SceneEnvironmentSetting.h127 ResSceneEnvironmentSetting GetResSceneEnvironmentSetting() in GetResSceneEnvironmentSetting()
129 return ResDynamicCast<ResSceneEnvironmentSetting>(this->GetResSceneObject()); in GetResSceneEnvironmentSetting()
133 const ResSceneEnvironmentSetting GetResSceneEnvironmentSetting() const in GetResSceneEnvironmentSetting()
135 return ResDynamicCast<ResSceneEnvironmentSetting>(this->GetResSceneObject()); in GetResSceneEnvironmentSetting()
256 ResSceneEnvironmentSetting resSetting, in SceneEnvironmentSetting()
271 void CreateEnvironmentArray(os::IAllocator* allocator, ResSceneEnvironmentSetting );
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResSceneEnvironmentSetting.h93 class ResSceneEnvironmentSetting : public ResSceneObject
96 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResSceneEnvironmentSetting) };
100 NW_RES_CTOR_INHERIT( ResSceneEnvironmentSetting, ResSceneObject ) in NW_RES_CTOR_INHERIT() argument
114 typedef nw::ut::ResArrayPatricia<ResSceneEnvironmentSetting>::type ResSceneEnvironmentSettingArray;
Dgfx_ResGraphicsFile.h446 …NW_RES_FIELD_CLASS_DIC_DECL( ResSceneEnvironmentSetting, SceneEnvironmentSettings, nw::ut::ResDicP…
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SceneEnvironmentSetting.cpp40 ResSceneEnvironmentSetting resSetting = ResDynamicCast<ResSceneEnvironmentSetting>(resource); in Create()
57 …mentSetting::CreateEnvironmentArray(os::IAllocator* allocator, ResSceneEnvironmentSetting resSetti… in CreateEnvironmentArray()
96ResSceneEnvironmentSetting resSetting = ResStaticCast<ResSceneEnvironmentSetting>(this->GetResScen… in ResolveReference()
Dgfx_SceneBuilder.cpp310 case ResSceneEnvironmentSetting::TYPE_INFO: in BuildSceneObject()