Searched refs:ResLightingLookupTableData (Results 1 – 3 of 3) sorted by relevance
164 ResLightingLookupTableData* angleSampler = in CreateResFragmentLight()165 AllocateAndFill<ResLightingLookupTableData>(allocator, 0); in CreateResFragmentLight()194 ResLightingLookupTableData* angleSampler = in DestroyResFragmentLight()195 reinterpret_cast<ResLightingLookupTableData*>(resFragmentLight->toAngleSampler.to_ptr()); in DestroyResFragmentLight()
201 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()205 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()209 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()213 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()217 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()221 bufferSize += sizeof(ResLightingLookupTableData); in GetMemorySizeInternal()684 void* tableMemory = allocator->Alloc(sizeof(ResLightingLookupTableData)); in CopyResLightingLookupTable()692 ResLightingLookupTableData* lightingLookupTable = in CopyResLightingLookupTable()693 new(tableMemory) ResLightingLookupTableData(resLightingLookupTable.ref()); in CopyResLightingLookupTable()
62 struct ResLightingLookupTableData struct328 class ResLightingLookupTable : public nw::ut::ResCommon<ResLightingLookupTableData>