Searched refs:ResCubeTexture (Results 1 – 6 of 6) sorted by relevance
67 case ResCubeTexture::TYPE_INFO: in OffScreenBuffer()69 ResCubeTexture::CubeFace face = ResCubeTexture::CUBE_FACE_POSITIVE_X; in OffScreenBuffer()70 … u32 address = ResStaticCast<ResCubeTexture>(resTexture).GetImage( face ).GetImageAddress(); in OffScreenBuffer()
94 case ResCubeTexture::TYPE_INFO: in CreateOffScreenBuffer()
50 static void SetupTextureMapperCommand(ResPixelBasedTextureMapper mapper, ResCubeTexture texture);115 case ResCubeTexture::TYPE_INFO: in ResPixelBasedTextureMapper_Setup()116 …SetupTextureMapperCommand(resPixelBasedTextureMapper, ResStaticCast<ResCubeTexture>(resImageTextur… in ResPixelBasedTextureMapper_Setup()485 case ResCubeTexture::TYPE_INFO: in SetTexture()486 …SetupTextureMapperCommand(resPixelBasedTextureMapper, ResStaticCast<ResCubeTexture>(resImageTextur… in SetTexture()576 case ResCubeTexture::TYPE_INFO: in ReferResTexture()743 VerifyCubeTextureAddress_( ResCubeTexture texture ) in VerifyCubeTextureAddress_()748 for ( int face = 0; face < ResCubeTexture::MAX_CUBE_FACE; ++face ) in VerifyCubeTextureAddress_()750 … ResPixelBasedImage resImage = texture.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in VerifyCubeTextureAddress_()754 if (face == ResCubeTexture::CUBE_FACE_POSITIVE_X) in VerifyCubeTextureAddress_()[all …]
244 ResCubeTexture resCubeTex = ResDynamicCast<ResCubeTexture>( resTex ); in ResCubeTexture_Setup()260 for ( int face = 0; face < ResCubeTexture::MAX_CUBE_FACE; ++face ) in ResCubeTexture_Setup()262 …ResPixelBasedImage resImage = resCubeTex.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in ResCubeTexture_Setup()288 case ResCubeTexture::TYPE_INFO: in ResReferenceTexture_Setup()378 ResCubeTexture resCubeTex = ResDynamicCast<ResCubeTexture>( resTex ); in ResCubeTexture_Cleanup()387 for ( int face = 0; face < ResCubeTexture::MAX_CUBE_FACE; ++face ) in ResCubeTexture_Cleanup()389 …ResPixelBasedImage resImage = resCubeTex.GetImage( static_cast<ResCubeTexture::CubeFace>( face ) ); in ResCubeTexture_Cleanup()452 case ResCubeTexture::TYPE_INFO: in Setup()494 case ResCubeTexture::TYPE_INFO: in Cleanup()
763 case nw::gfx::ResCubeTexture::TYPE_INFO: in operator()765 …nw::gfx::ResCubeTexture resCubeTexture = nw::gfx::ResStaticCast<nw::gfx::ResCubeTexture>( resTextu… in operator()767 for ( int face = 0; face < nw::gfx::ResCubeTexture::MAX_CUBE_FACE; ++face ) in operator()769 …gfx::ResPixelBasedImage resImage = resCubeTexture.GetImage( nw::gfx::ResCubeTexture::CubeFace(face… in operator()844 case ResCubeTexture::TYPE_INFO: in operator()846 ResCubeTexture resCubeTexture = ResStaticCast<ResCubeTexture>( resTexture ); in operator()
544 class ResCubeTexture : public ResPixelBasedTexture560 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResCubeTexture) };563 NW_RES_CTOR_INHERIT( ResCubeTexture, ResPixelBasedTexture ) in NW_RES_CTOR_INHERIT() argument