Searched refs:ResCamera (Results 1 – 7 of 7) sorted by relevance
64 ResCamera resCamera = ResDynamicCast<ResCamera>(this->GetResSceneNode()); in ~Camera()71 m_OriginalValue = ResCamera(NULL); in ~Camera()90 ResCamera resCamera = GetResCamera(); in CreateAnimGroup()208 resCamera->m_ViewType = ResCamera::VIEWTYPE_AIM; in Create()211 resCamera->m_ViewType = ResCamera::VIEWTYPE_LOOKAT; in Create()214 resCamera->m_ViewType = ResCamera::VIEWTYPE_ROTATE; in Create()223 resCamera->m_ProjectionType = ResCamera::PROJTYPE_PERSPECTIVE; in Create()226 resCamera->m_ProjectionType = ResCamera::PROJTYPE_FRUSTUM; in Create()229 resCamera->m_ProjectionType = ResCamera::PROJTYPE_ORTHO; in Create()237 resCamera->typeInfo = ResCamera::TYPE_INFO; in Create()[all …]
292 case ResCamera::TYPE_INFO: in BuildSceneObject()
145 ResCamera GetResCamera() { return ResStaticCast<ResCamera>(GetResSceneObject()); } in GetResCamera()148 const ResCamera GetResCamera() const { return ResStaticCast<ResCamera>(GetResSceneObject()); } in GetResCamera()708 struct ResCameraDestroyer : public std::unary_function<ResCamera, void>732 static void DestroyResCamera(os::IAllocator* allocator, ResCamera resCamera);750 ResCamera m_OriginalValue;
425 class ResCamera : public ResTransformNode429 enum { TYPE_INFO = NW_GFX_RES_TYPE_INFO(ResCamera) };449 NW_RES_CTOR_INHERIT( ResCamera, ResTransformNode ) in NW_RES_CTOR_INHERIT() argument501 typedef nw::ut::ResArrayPatricia<ResCamera>::type ResCameraArray;
31 class ResCamera; variable
443 …NW_RES_FIELD_CLASS_DIC_DECL( ResCamera, Cameras, nw::ut::ResDicPatricia ) // GetCame…
851 if (baseCamera->GetResCamera().GetProjectionType() == gfx::ResCamera::PROJTYPE_ORTHO) in CalcStereoCamera()