Searched refs:ResAnimGroupMember (Results 1 – 14 of 14) sorted by relevance
192 class ResAnimGroupMember : public ut::ResCommon<ResAnimGroupMemberData>195 enum { TYPE_INFO = NW_ANIM_RES_TYPE_INFO(ResAnimGroupMember) };238 NW_RES_CTOR( ResAnimGroupMember )265 typedef nw::ut::ResArrayPatricia<ResAnimGroupMember>::type ResAnimGroupMemberArray; //!< @de…266 typedef nw::ut::ResArrayPatricia<const ResAnimGroupMember>::type ResAnimGroupMemberArrayConst; //!…269 class ResBoneMember : public ResAnimGroupMember280 NW_RES_CTOR_INHERIT( ResBoneMember, ResAnimGroupMember )290 class ResMaterialColorMember : public ResAnimGroupMember311 NW_RES_CTOR_INHERIT( ResMaterialColorMember, ResAnimGroupMember )321 class ResTextureSamplerMember : public ResAnimGroupMember[all …]
79 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup()85 if (member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM && in CreateAnimGroup()99 if (member.GetObjectType() == nw::anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM) in CreateAnimGroup()128 Light::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()132 case anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM: in GetAnimTargetObject()137 case anim::ResAnimGroupMember::OBJECT_TYPE_LIGHT: in GetAnimTargetObject()146 case anim::ResAnimGroupMember::OBJECT_TYPE_FRAGMENT_LIGHT: in GetAnimTargetObject()153 case anim::ResAnimGroupMember::OBJECT_TYPE_AMBIENT_LIGHT: in GetAnimTargetObject()161 case anim::ResAnimGroupMember::OBJECT_TYPE_VERTEX_LIGHT: in GetAnimTargetObject()168 case anim::ResAnimGroupMember::OBJECT_TYPE_HEMISPHERE_LIGHT: in GetAnimTargetObject()
116 anim::ResAnimGroupMember resAnimGroupMember = in BindMaterialAnim()148 anim::ResAnimGroupMember resAnimGroupMember = in BindVisibilityAnim()153 case anim::ResAnimGroupMember::OBJECT_TYPE_MODEL: in BindVisibilityAnim()176 case anim::ResAnimGroupMember::OBJECT_TYPE_MESH: in BindVisibilityAnim()193 case anim::ResAnimGroupMember::OBJECT_TYPE_MESH_NODE_VISIBILITY: in BindVisibilityAnim()551 Model::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()555 case anim::ResAnimGroupMember::OBJECT_TYPE_MODEL: in GetAnimTargetObject()560 case anim::ResAnimGroupMember::OBJECT_TYPE_MESH: in GetAnimTargetObject()569 case anim::ResAnimGroupMember::OBJECT_TYPE_MESH_NODE_VISIBILITY: in GetAnimTargetObject()586 Model::GetMaterialAnimTargetPtr(Material* material, const anim::ResAnimGroupMember& anim, bool isOr… in GetMaterialAnimTargetPtr()[all …]
249 case anim::ResAnimGroupMember::OBJECT_TYPE_MATERIAL_COLOR: in CanUseBuffer()251 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_SAMPLER: in CanUseBuffer()253 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_MAPPER: in CanUseBuffer()255 case anim::ResAnimGroupMember::OBJECT_TYPE_BLEND_OPERATION: in CanUseBuffer()257 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_COORDINATOR: in CanUseBuffer()704 Material::GetAnimTargetObject(const anim::ResAnimGroupMember& anim, const ResMaterial resMaterial) in GetAnimTargetObject()711 case anim::ResAnimGroupMember::OBJECT_TYPE_MATERIAL_COLOR: in GetAnimTargetObject()721 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_SAMPLER: in GetAnimTargetObject()737 case anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_MAPPER: in GetAnimTargetObject()751 case anim::ResAnimGroupMember::OBJECT_TYPE_BLEND_OPERATION: in GetAnimTargetObject()[all …]
26 void ClearMaterialHash(ResAnimGroupMember member) in ClearMaterialHash()32 case ResAnimGroupMember::OBJECT_TYPE_MATERIAL_COLOR: in ClearMaterialHash()36 case ResAnimGroupMember::OBJECT_TYPE_TEXTURE_SAMPLER: in ClearMaterialHash()41 case ResAnimGroupMember::OBJECT_TYPE_TEXTURE_MAPPER: in ClearMaterialHash()46 case ResAnimGroupMember::OBJECT_TYPE_BLEND_OPERATION: in ClearMaterialHash()50 case ResAnimGroupMember::OBJECT_TYPE_TEXTURE_COORDINATOR: in ClearMaterialHash()284 anim::ResAnimGroupMember resAnimGroupMember = in TryBind()331 … const ResAnimGroupMember resAnimGroupMember = m_AnimGroup->GetResAnimGroupMember(memberIdx); in ResetMember()1099 anim::ResAnimGroupMember member = animGroup->GetResAnimGroupMember(memberIdx); in EvaluateMember()1103 if (member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TEXTURE_MAPPER && in EvaluateMember()[all …]
156 anim::ResAnimGroupMember resAnimGroupMember = in CreateSkeletalAnimGroup()182 SkeletalModel::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()186 case nw::anim::ResAnimGroupMember::OBJECT_TYPE_BONE: in GetAnimTargetObject()
117 anim::ResAnimGroupMember member = m_AnimGroup->GetResAnimGroupMember(memberIdx); in CreateAnimGroup()123 if(member.GetObjectType() == anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM && in CreateAnimGroup()141 case anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM: in CreateAnimGroup()153 case anim::ResAnimGroupMember::OBJECT_TYPE_VIEW_UPDATER: in CreateAnimGroup()159 case anim::ResAnimGroupMember::OBJECT_TYPE_PROJECTION_UPDATER: in CreateAnimGroup()994 Camera::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()998 case anim::ResAnimGroupMember::OBJECT_TYPE_TRANSFORM: in GetAnimTargetObject()1003 case anim::ResAnimGroupMember::OBJECT_TYPE_VIEW_UPDATER: in GetAnimTargetObject()1009 case anim::ResAnimGroupMember::OBJECT_TYPE_PROJECTION_UPDATER: in GetAnimTargetObject()
127 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim);
30 class ResAnimGroupMember; variable392 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim);
776 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim);779 …void* GetMaterialAnimTargetPtr(Material* material, const anim::ResAnimGroupMember& anim, bool isOr…782 int GetMaterialIndex(const anim::ResAnimGroupMember& anim) const;
366 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim, const ResMaterial resMaterial);
737 void* GetAnimTargetObject(const anim::ResAnimGroupMember& anim);
208 …anim::ResAnimGroupMember GetResAnimGroupMember(int memberIdx) const { return m_ResAnimGroup.GetMem… in GetResAnimGroupMember()211 …anim::ResAnimGroupMember GetResAnimGroupMember(const char* key) const { return m_ResAnimGroup.GetM… in GetResAnimGroupMember()
37 ResAnimGroupMember::SetValueForType(void* object, const void* value) const in SetValueForType()