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Searched refs:ResAmbientLightData (Results 1 – 4 of 4) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_AmbientLight.cpp102 /* static*/ ResAmbientLightData*
107 ResAmbientLightData* resAmbientLight = in CreateResAmbientLight()
108 AllocateAndFillN<ResAmbientLightData>(allocator, sizeof(ResAmbientLightData), 0); in CreateResAmbientLight()
143 AmbientLight::DestroyResAmbientLight(os::IAllocator* allocator, ResAmbientLightData* resAmbientLigh… in DestroyResAmbientLight()
162 void* buffer = allocator->Alloc(sizeof(ResAmbientLightData)); in CreateOriginalValue()
166ResAmbientLightData* originalValue = new(buffer) ResAmbientLightData(GetResAmbientLight().ref()); in CreateOriginalValue()
Dgfx_Light.cpp156ResAmbientLightData* ptr = static_cast<gfx::AmbientLight&>(*this).GetResAmbientLight().ptr(); in GetAnimTargetObject()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_AmbientLight.h148 struct ResAmbientLightDataDestroyer : public std::unary_function<ResAmbientLightData*, void>
161 typedef ut::MovePtr<ResAmbientLightData, ResAmbientLightDataDestroyer> ResPtr;
210 …static ResAmbientLightData* CreateResAmbientLight(os::IAllocator* allocator, const char* name =…
218 …static void DestroyResAmbientLight(os::IAllocator* allocator, ResAmbientLightData* resAmbientLight…
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResLight.h76 struct ResAmbientLightData : public ResLightData struct