| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_GraphicsSystem.cpp | 67 const float RenderSystem::LoadMeterDescription::NANO_TO_MILLI = 1.0f / (1000.0f * 1000.0f); 68 const float RenderSystem::LoadMeterDescription::MILLI_TO_RATE = 1.0f / (1000.0f / 60.0f); 103 RenderSystem* 104 RenderSystem::Create( in Create() 109 void* memory = allocator->Alloc(sizeof(RenderSystem)); in Create() 110 RenderSystem* renderSystem = new(memory) RenderSystem(); in Create() 207 RenderSystem::LoadSkyModel(const wchar_t* fileName) in LoadSkyModel() 237 RenderSystem::Destroy() in Destroy() 268 this->~RenderSystem(); in Destroy() 275 RenderSystem::SetRenderTarget(gfx::IRenderTarget* renderTarget) in SetRenderTarget() [all …]
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| D | demo_SimpleApp.cpp | 36 nw::demo::RenderSystem::Description renderDesc; in Initialize() 44 m_pRenderSystem = nw::demo::RenderSystem::Create( in Initialize()
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| D | demo_DebugUtility.cpp | 39 nw::demo::RenderSystem* renderSystem, in DrawLoadMeter()
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| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_DebugUtility.h | 62 nw::demo::RenderSystem* renderSystem, 96 nw::demo::RenderSystem** renderSystem, 288 nw::demo::RenderSystem** renderSystem, 524 nw::demo::RenderSystem** m_RenderSystem; 533 int Initialize(s32,bool,nw::demo::RenderSystem**,const u32*,const u32*){return -1;} in Initialize() argument 557 nw::demo::RenderSystem** renderSystem, in DemoTestLoop()
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| D | demo_GraphicsSystem.h | 63 class RenderSystem; variable 91 class RenderSystem 208 static RenderSystem* Create( 484 RenderSystem() in RenderSystem() function
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| D | demo_SimpleApp.h | 156 nw::demo::RenderSystem* m_pRenderSystem;
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| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | Graphics.h | 35 … Graphics( nw::os::IAllocator* allocator, const nw::demo::RenderSystem::Description& description ); 90 NW_INLINE void CreateInternal_(const nw::demo::RenderSystem::Description& description);
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| /NW4C-1.2.23/demos/gfx/ParticleCtrlEmissionDemo/sources/ |
| D | ParticleCtrlEmissionDemo.cpp | 56 nw::demo::RenderSystem* s_RenderSystem = NULL; 92 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 98 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleRecycleDemo/sources/ |
| D | ParticleRecycleDemo.cpp | 55 nw::demo::RenderSystem* s_RenderSystem = NULL; 90 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 96 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/SimpleDemo/sources/ |
| D | SimpleDemo.cpp | 60 nw::demo::RenderSystem* s_RenderSystem = NULL; 97 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 98 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleChokeDemo/sources/ |
| D | ParticleChokeDemo.cpp | 64 nw::demo::RenderSystem* s_RenderSystem = NULL; 100 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 106 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/lyt/orthoStereo/sources/ |
| D | main.cpp | 38 nw::demo::RenderSystem* s_pRenderSystem = NULL; 62 nw::demo::RenderSystem::Description renderDesc; in InitializeGraphics() 72 s_pRenderSystem = nw::demo::RenderSystem::Create( in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleScaleDemo/sources/ |
| D | ParticleScaleDemo.cpp | 55 nw::demo::RenderSystem* s_RenderSystem = NULL; 90 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 96 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ProjectionShadowDemo/sources/ |
| D | ProjectionShadowDemo.cpp | 148 …StartRenderCommand(nw::demo::RenderSystem* renderSystem, nw::gfx::IRenderTarget* renderTarget, s32… in StartRenderCommand() 177 nw::demo::RenderSystem* m_RenderSystem; 190 nw::demo::RenderSystem* renderSystem, in EndRenderCommand() 236 nw::demo::RenderSystem* m_RenderSystem; 308 nw::demo::RenderSystem* s_RenderSystem = NULL; 355 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 361 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleApplicationDemo/sources/ |
| D | ParticleApplicationDemo.cpp | 56 nw::demo::RenderSystem* s_RenderSystem = NULL; 92 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 98 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/ |
| D | ParticleMultiEmitterDemo.cpp | 64 nw::demo::RenderSystem* s_RenderSystem = NULL; 106 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 112 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleDemo/sources/ |
| D | ParticleDemo.cpp | 61 nw::demo::RenderSystem* s_RenderSystem = NULL; 107 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 113 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ShadowMapDemo/sources/ |
| D | ShadowMapDemo.cpp | 148 …StartRenderCommand(nw::demo::RenderSystem* renderSystem, nw::gfx::IRenderTarget* renderTarget, s32… in StartRenderCommand() 177 nw::demo::RenderSystem* m_RenderSystem; 190 nw::demo::RenderSystem* renderSystem, in EndRenderCommand() 236 nw::demo::RenderSystem* m_RenderSystem; 310 nw::demo::RenderSystem* s_RenderSystem = NULL; 357 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 363 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/PartialAnimationDemo/sources/ |
| D | PartialAnimationDemo.cpp | 68 nw::demo::RenderSystem* s_RenderSystem = NULL; 112 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 118 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/ |
| D | ParticleMultiModelDemo.cpp | 65 nw::demo::RenderSystem* s_RenderSystem = NULL; 107 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 113 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/AnimationDemo/sources/ |
| D | AnimationDemo.cpp | 64 nw::demo::RenderSystem* s_RenderSystem = NULL; 108 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 114 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/AnimationChangeDemo/sources/ |
| D | AnimationChangeDemo.cpp | 68 nw::demo::RenderSystem* s_RenderSystem = NULL; 113 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 119 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/ |
| D | ParticleChangeVtxDemo.cpp | 61 nw::demo::RenderSystem* s_RenderSystem = NULL; 107 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 113 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/ResourceDemo/sources/ |
| D | ResourceDemo.cpp | 111 nw::demo::RenderSystem* s_RenderSystem = NULL; 143 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 149 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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| /NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/ |
| D | SceneTreeDemo.cpp | 58 nw::demo::RenderSystem* s_RenderSystem = NULL; 89 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics() 95 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
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