Searched refs:RenderSignal (Results 1 – 2 of 2) sorted by relevance
49 typedef ut::Signal3<void, Model*, ResMesh, RenderContext*> RenderSignal; typedef52 typedef RenderSignal::SlotType RenderSlot;364 RenderSignal& PreRenderSignal() { return *m_PreRenderSignal; } in PreRenderSignal()372 const RenderSignal& PreRenderSignal() const { return *m_PreRenderSignal; } in PreRenderSignal()380 RenderSignal& PostRenderSignal() { return *m_PostRenderSignal; } in PostRenderSignal()388 const RenderSignal& PostRenderSignal() const { return *m_PostRenderSignal; } in PostRenderSignal()703 RenderSignal::GetMemorySizeForInvalidateSignalInternal(pSize); in GetMemorySizeForInitialize()704 RenderSignal::GetMemorySizeForInvalidateSignalInternal(pSize); in GetMemorySizeForInitialize()708 RenderSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()709 RenderSignal::GetMemorySizeForFixedSizedSignalInternal(pSize, description.maxCallbacks); in GetMemorySizeForInitialize()[all …]
497 m_PreRenderSignal = RenderSignal::CreateInvalidateSignal(allocator); in CreateCallbacks()498 m_PostRenderSignal = RenderSignal::CreateInvalidateSignal(allocator); in CreateCallbacks()502 … m_PreRenderSignal = RenderSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()503 … m_PostRenderSignal = RenderSignal::CreateFixedSizedSignal(m_Description.maxCallbacks, allocator); in CreateCallbacks()508 m_PreRenderSignal = RenderSignal::CreateVariableSizeSignal(allocator); in CreateCallbacks()509 m_PostRenderSignal = RenderSignal::CreateVariableSizeSignal(allocator); in CreateCallbacks()