Searched refs:RecordState (Results 1 – 3 of 3) sorted by relevance
57 bool RecordState( u32 tagName );
220 if ( ! m_pHeap->RecordState( m_SectionList.GetSize() ) ) { in SaveState()269 result = m_pHeap->RecordState( m_SectionList.GetSize() ); in LoadState()
401 bool FrameHeap::RecordState( u32 tagName ) in RecordState() function in nw::ut::FrameHeap