Searched refs:RESETSTATEMODE_SCENE_ENVIRONMENT (Results 1 – 2 of 2) sorted by relevance
103 RESETSTATEMODE_SCENE_ENVIRONMENT = 0x1 << 4, enumerator119 RESETSTATEMODE_SCENE_ENVIRONMENT |
244 if (ut::CheckFlag(resetStateMode, RenderContext::RESETSTATEMODE_SCENE_ENVIRONMENT)) in ResetState()