Searched refs:ParticleSetArray (Results 1 – 5 of 5) sorted by relevance
72 typedef ut::MoveArray<ParticleSet*> ParticleSetArray; typedef117 typedef ParticleSetArray ParticleSetArray; typedef798 ParticleSetArray::iterator GetParticleSetBegin() in GetParticleSetBegin()807 ParticleSetArray::const_iterator GetParticleSetBegin() const in GetParticleSetBegin()816 ParticleSetArray::iterator GetParticleSetEnd() in GetParticleSetEnd()825 ParticleSetArray::const_iterator GetParticleSetEnd() const in GetParticleSetEnd()1005 ParticleSetArray particleSets, in SceneContext()1037 ParticleSetArray m_ParticleSets;
48 typedef ut::MoveArray<ParticleSet*> ParticleSetArray; typedef
92 ParticleSetArray::iterator end = sceneContext->GetParticleSetEnd(); in UpdateNode()93 for (ParticleSetArray::iterator i = sceneContext->GetParticleSetBegin(); i != end;) in UpdateNode()
43 ParticleSetArray particleSets(allocator); in Create()60 particleSets = ParticleSetArray(this->m_MaxParticleSets, allocator); in Create()
105 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleSet*, PARTICLESET_COUNT> ParticleSetArray; typedef109 ParticleSetArray s_ParticleSets;569 ParticleSetArray::iterator particleSetEnd = s_ParticleSets.end(); in UpdateNodes()570 for (ParticleSetArray::iterator node = s_ParticleSets.begin(); node != particleSetEnd; ++node) in UpdateNodes()