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Searched refs:ParticleSet (Results 1 – 24 of 24) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_ParticleSet.h39 class ParticleSet : public SceneNode
42 NW_DISALLOW_COPY_AND_ASSIGN(ParticleSet);
120 static ParticleSet* Create(
123 const ParticleSet::Description& description,
135 const ParticleSet::Description& description,
149 const ParticleSet::Description& description);
265 ParticleSet* parentParticleSet,
386 ParticleSet(
389 const ParticleSet::Description& description);
392 virtual ~ParticleSet();
Dgfx_ParticleModel.h31 class ParticleSet; variable
50 void operator()(const ParticleSet* particleSet);
67 void operator()(ParticleSet* particleSet);
184 ParticleSet* particleSet = this->GetParticleSets(i); in ForeachParticleSet()
200 const ParticleSet* particleSet = this->GetParticleSets(i); in ForeachConstParticleSet()
230 bool AttachParticleSet(ParticleSet* node) in AttachParticleSet()
250 ParticleSet* GetParticleSets(int index) in GetParticleSets()
260 const ParticleSet* GetParticleSets(int index) const in GetParticleSets()
377 ut::MoveArray<ParticleSet*> m_ParticleSets;
Dgfx_ParticleUtil.h79 : public std::binary_function<ParticleSet*, ParticleSet*, bool>
86 const ParticleSet* lhs,
87 const ParticleSet* rhs);
Dgfx_ParticleSceneUpdater.h31 class ParticleSet; variable
48 typedef ut::MoveArray<ParticleSet*> ParticleSetArray;
Dgfx_ISceneVisitor.h37 class ParticleSet; variable
123 virtual void VisitParticleSet(ParticleSet* particleSet) = 0;
Dgfx_ParticleEmitter.h154 void SetParticleSet(ParticleSet* particleSet) in SetParticleSet()
161 ParticleSet* GetParticleSet() in GetParticleSet()
168 const ParticleSet* GetParticleSet() const in GetParticleSet()
444 ParticleSet* m_ParticleSet;
Dgfx_ParticleCollection.h38 class ParticleSet; variable
76 ParticleSet* parent,
413 ParticleSet* m_ParticleSet;
Dgfx_SceneTraverser.h80 virtual void VisitParticleSet(ParticleSet* particleSet);
Dgfx_SceneInitializer.h101 virtual void VisitParticleSet(ParticleSet*) {} in VisitParticleSet() argument
Dgfx_ParticleShape.h28 class ParticleSet; variable
390 void CreateCommandCache(ParticleSet* particleSet);
Dgfx_SceneContext.h36 class ParticleSet; variable
72 typedef ut::MoveArray<ParticleSet*> ParticleSetArray;
788 void PushParticleSet(ParticleSet* particleSet) in PushParticleSet()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleModel.cpp36 ParticleSetsAreEmpty::operator()(const ParticleSet* particleSet) in operator ()()
46 ParticleSetsClear::operator()(ParticleSet* particleSet) in operator ()()
81 ParticleSet::Description particleSetDescription; in GetMemorySizeInternal()
86 ParticleSet::GetMemorySizeInternal( in GetMemorySizeInternal()
114 ParticleSet::GetDeviceMemorySizeInternal(pSize, resParticleSet); in GetDeviceMemorySizeInternal()
180 ParticleSet::Description description; in Create()
185 ParticleSet* setNode = ParticleSet::Create( in Create()
246 size += sizeof(ParticleSet*) * description.particleSetCount; in GetMemorySizeForInitialize()
261 void* memory = allocator->Alloc(sizeof(ParticleSet*) * m_MaximumParticleSet); in Initialize()
268 m_ParticleSets = ut::MoveArray<ParticleSet*>(memory, m_MaximumParticleSet, allocator); in Initialize()
Dgfx_ParticleUtil.cpp26 ParticleSet*
41 ParticleSet* itParticleSet = particleModel->GetParticleSets(j); in FindParticleSet()
81 ParticleSet* particleSet = model->GetParticleSets(i); in SetupParticleObject()
120 ParticleSet* particleSet = model->GetParticleSets(i); in ResolveParticleObject()
123 ut::MoveArray<ParticleSet::Updater>* updaters = in ResolveParticleObject()
127 ut::MoveArray<ParticleSet::Updater>::iterator endIter = updaters->end(); in ResolveParticleObject()
128 for (ut::MoveArray<ParticleSet::Updater>::iterator iter = updaters->begin(); in ResolveParticleObject()
131 ParticleSet::Updater& updater = *iter++; in ResolveParticleObject()
143 ParticleSet* childParticleSet = in ResolveParticleObject()
162 ParticleSet* particleSet = in ResolveParticleObject()
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Dgfx_ParticleSet.cpp296 NW_UT_RUNTIME_TYPEINFO_DEFINITION(ParticleSet, SceneNode);
299 ParticleSet::GetMemorySizeInternal( in GetMemorySizeInternal()
302 const ParticleSet::Description& description) in GetMemorySizeInternal()
318 size.Add(sizeof(ParticleSet), 4); in GetMemorySizeInternal()
367 ParticleSet::GetDeviceMemorySizeInternal( in GetDeviceMemorySizeInternal()
378 ParticleSet*
379 ParticleSet::Create( in Create()
382 const ParticleSet::Description& description, in Create()
406 int memorySize = sizeof(ParticleSet); in Create()
418 ParticleSet* node = new(memory) ParticleSet( in Create()
[all …]
Dgfx_ParticleSceneUpdater.cpp95 ParticleSet* particleSet = *i++; in UpdateNode()
Dgfx_SceneTraverser.cpp176 void SceneTraverser::VisitParticleSet(ParticleSet* particleSet) in VisitParticleSet()
Dgfx_MeshRenderer.cpp133 ParticleSet* particleSet = particleModel->GetParticleSets(mesh.GetShapeIndex()); in RenderMesh()
262 ParticleSet* particleSet = particleModel->GetParticleSets(shapeIndex); in RenderParticleShape()
Dgfx_ParticleShape.cpp41 ParticleSet* particleSet, in SetupParticleVertexAttributeCommand()
341 ParticleSet* particleSet in CreateCommandCache()
Dgfx_ParticleCollection.cpp354 ParticleSet* parent, in Create()
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp218 nw::gfx::ParticleSet* particleSet, in UserUpdater()
316 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(i); in SetUserUpdater()
318 nw::ut::MoveArray<nw::gfx::ParticleSet::Updater>* updaters = in SetUserUpdater()
321 … nw::ut::MoveArray<nw::gfx::ParticleSet::Updater>::iterator endIter = updaters->end(); in SetUserUpdater()
322 … for (nw::ut::MoveArray<nw::gfx::ParticleSet::Updater>::iterator iter = updaters->begin(); in SetUserUpdater()
325 nw::gfx::ParticleSet::Updater& updater = *iter++; in SetUserUpdater()
/NW4C-1.2.23/include/nw/demo/
Ddemo_Particle.h245 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j); in GetParticleSize()
298 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j); in SetParticleScaleOffset()
319 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j);
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResParticleUpdater.h34 class ParticleSet; variable
626 ParticleSet*,
/NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp383 nw::gfx::ParticleSet* particleSet = s_ParticleModel->GetParticleSets(0); in UpdateScene()
/NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp105 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleSet*, PARTICLESET_COUNT> ParticleSetArray;