Home
last modified time | relevance | path

Searched refs:ParticleModel (Results 1 – 25 of 28) sorted by relevance

12

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleModel.cpp32 NW_UT_RUNTIME_TYPEINFO_DEFINITION( ParticleModel, Model );
53 ParticleModel::GetMemorySizeInternal( in GetMemorySizeInternal()
56 const ParticleModel::Description& description) in GetMemorySizeInternal()
60 size += sizeof(ParticleModel); in GetMemorySizeInternal()
62 ParticleModel::GetMemorySizeForInitialize( in GetMemorySizeInternal()
95 ParticleModel::GetDeviceMemorySizeInternal( in GetDeviceMemorySizeInternal()
119 ParticleModel*
120 ParticleModel::Create( in Create()
123 const ParticleModel::Description& modelDescription, in Create()
134 void* memory = mainAllocator->Alloc(sizeof(ParticleModel)); in Create()
[all …]
Dgfx_ParticleUtil.cpp36 ParticleModel* particleModel = ut::DynamicCast<ParticleModel*>(*i); in FindParticleSet()
76 ParticleModel* model = static_cast<ParticleModel*>(node); in SetupParticleObject()
115 ParticleModel* model = static_cast<ParticleModel*>(node); in ResolveParticleObject()
Dgfx_SceneBuilder.cpp163 ParticleModel::Description description; in BuildSceneObject()
175 ParticleModel* node = ParticleModel::Create( in BuildSceneObject()
Dgfx_ParticleSceneUpdater.cpp72 ParticleModel* model = *i++; in UpdateNode()
Dgfx_MeshRenderer.cpp130 ParticleModel* particleModel = static_cast<ParticleModel*>(model); in RenderMesh()
259 ParticleModel* particleModel = static_cast<ParticleModel*>(model); in RenderParticleShape()
Dgfx_SceneTraverser.cpp194 void SceneTraverser::VisitParticleModel(ParticleModel* model) in VisitParticleModel()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_ParticleModel.h73 class ParticleModel : public Model
76 NW_DISALLOW_COPY_AND_ASSIGN(ParticleModel);
106 static ParticleModel* Create(
109 const ParticleModel::Description& modelDescription,
120 const ParticleModel::Description& modelDescription,
134 const ParticleModel::Description& modelDescription);
338 const ParticleModel::Description& modelDescription);
345 ParticleModel( in ParticleModel() function
348 const ParticleModel::Description& description) in ParticleModel()
360 virtual ~ParticleModel() in ~ParticleModel()
Dgfx_ParticleSet.h331 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in WorldMatrix()
345 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in InverseWorldMatrix()
Dgfx_ISceneVisitor.h39 class ParticleModel; variable
135 virtual void VisitParticleModel(ParticleModel* particleModel) = 0;
Dgfx_SceneTraverser.h82 virtual void VisitParticleModel(ParticleModel* particleModel);
Dgfx_SceneInitializer.h103 virtual void VisitParticleModel(ParticleModel*) {} in VisitParticleModel() argument
Dgfx_ParticleCollection.h350 ParticleModel* model = static_cast<ParticleModel*>(m_ParticleSet->GetParent()); in KillParticle()
Dgfx_SceneContext.h38 class ParticleModel; variable
78 typedef ut::MoveArray<ParticleModel*> ParticleModelArray;
892 void PushParticleModel(ParticleModel* particleModel) in PushParticleModel()
Dgfx_SceneUpdateHelper.h124 ut::IsTypeOf<ParticleModel>(model) in operator()
/NW4C-1.2.23/include/nw/demo/
Ddemo_Particle.h166 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in SetStepFrame()
187 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in SetFrame()
209 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in Reset()
242 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in GetParticleSize()
274 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in IsDone()
294 nw::gfx::ParticleModel* model = this->GetParticleModel(i); in SetParticleScaleOffset()
315 nw::gfx::ParticleModel* model = this->GetParticleModel(i);
328 void RegisterParticleModel( nw::gfx::ParticleModel* model ) in RegisterParticleModel()
361 nw::gfx::ParticleModel* GetParticleModel(u32 index) in GetParticleModel()
403 ut::MoveArray<nw::gfx::ParticleModel*> m_ModelInstances;
[all …]
/NW4C-1.2.23/demos/Nw4cDemo/include/
DSmParticle.h30 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleModel*, ARRAY_COUNT> ParticleModelInstanceArray;
47 void AddParticleModel( nw::gfx::ParticleModel* particleModel );
/NW4C-1.2.23/demos/gfx/ParticleMultiModelDemo/sources/
DParticleMultiModelDemo.cpp193 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(*i); in SetStepFrame()
267 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(node); in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp103 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleModel*, MODEL_COUNT> ParticleModelArray;
358 if (nw::ut::IsTypeOf<nw::gfx::ParticleModel>(node)) in BuildResources()
360 s_ParticleModels.push_back(static_cast<nw::gfx::ParticleModel*>(node)); in BuildResources()
362 nw::gfx::ParticleModel* particleModel = in BuildResources()
363 static_cast<nw::gfx::ParticleModel*>(node); in BuildResources()
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp204 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(*i); in SetStepFrame()
312 nw::gfx::ParticleModel* model = reinterpret_cast<nw::gfx::ParticleModel*>(node); in SetUserUpdater()
/NW4C-1.2.23/demos/Nw4cDemo/sources/
DGfxCtrl.cpp371 … nw::gfx::ParticleModel* pParticleModel = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(pAddNode); in CreateParticle()
378 … nw::gfx::ParticleModel* pParticleModel = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(pAddNode); in CreateParticle()
DSmParticle.cpp46 void SmParticle::AddParticleModel( nw::gfx::ParticleModel* particleModel ) in AddParticleModel()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_Particle.cpp231 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(node); in Allocate()
/NW4C-1.2.23/demos/gfx/ParticleMultiEmitterDemo/sources/
DParticleMultiEmitterDemo.cpp192 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(*i); in SetStepFrame()
/NW4C-1.2.23/demos/gfx/ParticleDemo/sources/
DParticleDemo.cpp193 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(*i); in SetStepFrame()
/NW4C-1.2.23/demos/gfx/ConstraintDemo/sources/
DConstraintDemo.cpp127 typedef nw::ut::FixedSizeArray<nw::gfx::ParticleModel*, MODEL_COUNT> ParticleMdlArray;
352 nw::gfx::ParticleModel* model = nw::ut::DynamicCast<nw::gfx::ParticleModel*>(*i); in SetStepFrame()

12