| /NW4C-1.2.23/include/nw/gfx/res/ |
| D | gfx_ResSkeleton.h | 50 nw::ut::Offset toParentBone; 51 nw::ut::Offset toChildBone; 52 nw::ut::Offset toPrevSibling; 53 nw::ut::Offset toNextSibling; 60 nw::ut::Offset toUserDataDic; 73 nw::ut::Offset toBonesDic; 74 nw::ut::Offset toRootBone;
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| D | gfx_ResSceneEnvironmentSetting.h | 40 nw::ut::Offset toTarget; 49 nw::ut::Offset toLightsTable; 56 nw::ut::Offset toCamerasTable; 58 nw::ut::Offset toLightSetsTable; 60 nw::ut::Offset toFogsTable;
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| D | gfx_ResModel.h | 46 nw::ut::Offset toMeshesTable; 48 nw::ut::Offset toMaterialsDic; 50 nw::ut::Offset toShapesTable; 52 nw::ut::Offset toMeshNodeVisibilitiesDic; 62 nw::ut::Offset toSkeleton;
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| D | gfx_ResShape.h | 59 nw::ut::Offset toKeyShapeWeightsTable; 78 nw::ut::Offset toDeltaVertexAttributesTable; 100 nw::ut::Offset toIndexStreamsTable; 102 nw::ut::Offset toBufferObjectsTable; 153 nw::ut::Offset toBoneIndexTableTable; 156 nw::ut::Offset toPrimitivesTable; 227 nw::ut::Offset toBoundingVolume; 230 nw::ut::Offset toPrimitiveSetsTable; 356 nw::ut::Offset toVertexAttributesTable; 357 nw::ut::Offset toMorphShape;
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| D | gfx_ResParticleSet.h | 45 nw::ut::Offset toParticleCollection; 47 nw::ut::Offset toParticleInitializersTable; 49 nw::ut::Offset toParticleUpdatersTable; 50 nw::ut::Offset toParticleShapeBuilder;
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| D | gfx_ResParticleAnimation.h | 32 nw::ut::Offset toParticleAnimationOption; 37 nw::ut::Offset toAnimationEnabledTable; 39 nw::ut::Offset toAnimationDataTable;
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| D | gfx_ResGraphicsFile.h | 57 nw::ut::Offset toModelsDic; 59 nw::ut::Offset toTexturesDic; 61 nw::ut::Offset toLutSetsDic; 63 nw::ut::Offset toMaterialsDic; 65 nw::ut::Offset toShadersDic; 67 nw::ut::Offset toCamerasDic; 69 nw::ut::Offset toLightsDic; 71 nw::ut::Offset toFogsDic; 73 nw::ut::Offset toSceneEnvironmentSettingsDic; 75 nw::ut::Offset toSkeletalAnimsDic; [all …]
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| D | gfx_ResVertex.h | 136 nw::ut::Offset m_AttributeTableCount; 137 nw::ut::Offset toAttributeTable; 214 nw::ut::Offset toStreamTable; 233 nw::ut::Offset toVertexStreamsTable; 366 NW_RES_FIELD_PRIMITIVE_DECL( u32, Offset ) 428 nw::ut::Offset toStreamTable; 437 nw::ut::Offset toBoundingVolume;
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| D | gfx_ResTexture.h | 73 nw::ut::Offset toImageDataTable; 83 nw::ut::Offset toImage; 95 nw::ut::Offset toPositiveXImage; 96 nw::ut::Offset toNegativeXImage; 97 nw::ut::Offset toPositiveYImage; 98 nw::ut::Offset toNegativeYImage; 99 nw::ut::Offset toPositiveZImage; 100 nw::ut::Offset toNegativeZImage; 103 nw::ut::Offset toImagesTables[ MAX_CUBE_FACE ]; 110 nw::ut::Offset toImage; [all …]
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| D | gfx_ResProceduralTexture.h | 40 nw::ut::Offset toNoiseTable; 59 nw::ut::Offset toMappingTable; 60 nw::ut::Offset toAlphaMappingTable; 70 nw::ut::Offset toColorTables[4];
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| D | gfx_ResSceneObject.h | 39 nw::ut::Offset toUserDataDic; 58 nw::ut::Offset toChildrenTable; 60 nw::ut::Offset toAnimGroupsDic;
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| D | gfx_ResShader.h | 83 nw::ut::Offset toSymbolsTable; 97 nw::ut::Offset toOwnerShader; 109 nw::ut::Offset toBinaryDataTable; 111 nw::ut::Offset toShaderKindsTable; 113 nw::ut::Offset toDescriptionsTable; 115 nw::ut::Offset toShaderObjectsTable; 125 nw::ut::Offset toTargetShader;
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| D | gfx_ResLookupTable.h | 51 nw::ut::Offset toCommandCacheTable; 59 nw::ut::Offset toTargetLut; 174 nw::ut::Offset toSamplersDic;
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| D | gfx_ResFog.h | 53 nw::ut::Offset toFogSampler; 54 nw::ut::Offset toFogUpdater;
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| D | gfx_ResParticleCollection.h | 81 nw::ut::Offset toDataTable; 112 nw::ut::Offset toAttributesTable;
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| D | gfx_ResFragmentShader.h | 66 nw::ut::Offset toSampler; 72 nw::ut::Offset toReflectanceRSampler; 73 nw::ut::Offset toReflectanceGSampler; 74 nw::ut::Offset toReflectanceBSampler; 75 nw::ut::Offset toDistribution0Sampler; 76 nw::ut::Offset toDistribution1Sampler; 77 nw::ut::Offset toFresnelSampler; 123 nw::ut::Offset toFragmentLightingTable;
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| D | gfx_ResParticleShape.h | 33 nw::ut::Offset toVertexAttributesTable;
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| /NW4C-1.2.23/include/nw/anim/res/ |
| D | anim_ResAnim.h | 71 ut::Offset toMemberAnimSetDic; 73 ut::Offset toUserDataDic; 118 ut::Offset toCurve; 133 ut::Offset toCurve; 145 ut::Offset toCurve; 167 ut::Offset toCurveX; 172 ut::Offset toCurveY; 199 ut::Offset toCurveX; 204 ut::Offset toCurveY; 209 ut::Offset toCurveZ; [all …]
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| D | anim_ResAnimCurve.h | 348 ut::Offset toSegments[1]; 357 ut::Offset toLeftCurve; 358 ut::Offset toRightCurve; 359 ut::Offset toLeftBoolCurve; 360 ut::Offset toRightBoolCurve;
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| /NW4C-1.2.23/include/nw/anim/ |
| D | anim_AnimBlend.h | 690 ut::Offset* dstOffset = reinterpret_cast<ut::Offset*>(dst->GetValueBuffer()); in Override() 691 const ut::Offset* srcOffset = reinterpret_cast<const ut::Offset*>(src->GetValueBuffer()); in Override() 706 ut::Offset* dstOffset = reinterpret_cast<ut::Offset*>(target); in Apply() 707 const ut::Offset* srcOffset = reinterpret_cast<const ut::Offset*>(result->GetValueBuffer()); in Apply() 714 ut::Offset* dstOffset = reinterpret_cast<ut::Offset*>(result->GetValueBuffer()); in ConvertToAnimResult() 715 const ut::Offset* srcOffset = reinterpret_cast<const ut::Offset*>(source); in ConvertToAnimResult()
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| /NW4C-1.2.23/include/nw/ut/ |
| D | ut_ResTypes.h | 176 typedef struct Offset struct 183 static Offset s32_to_ofs(s32 ofs) { return *reinterpret_cast<Offset*>(&ofs); } in s32_to_ofs() argument 185 Offset operator=(s32 ofs) { offset = ofs; return *this; } 187 Offset operator+(s32 ofs) const { return s32_to_ofs(this->offset + ofs); } argument 188 Offset operator-(s32 ofs) const { return s32_to_ofs(this->offset - ofs); } 189 Offset operator+=(s32 ofs) { this->offset += ofs; return *this; } 190 Offset operator-=(s32 ofs) { this->offset -= ofs; return *this; } 240 } Offset; typedef
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| D | ut_ResUtil.h | 227 X* ofs_to_ptr(Offset ofs) in ofs_to_ptr() 244 const X* ofs_to_ptr(Offset ofs) const in ofs_to_ptr() 262 X ofs_to_obj(Offset ofs) in ofs_to_obj() 280 const X ofs_to_obj(Offset ofs) const in ofs_to_obj() 297 X* ofs_to_ptr_raw(Offset ofs) in ofs_to_ptr_raw() 306 const X* ofs_to_ptr_raw(Offset ofs) const in ofs_to_ptr_raw()
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| D | ut_ResArray.h | 107 typedef Offset* pointer; 108 typedef const Offset* const_pointer; 129 static size_t ValueSize() { return sizeof(Offset); } in ValueSize() 136 typedef Offset* pointer; 137 typedef const Offset* const_pointer; 147 static size_t ValueSize() { return sizeof(Offset); } in ValueSize()
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| D | ut_ResDictionary.h | 95 Offset ofsData; 158 Offset ofsString; 159 Offset ofsData;
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| /NW4C-1.2.23/sources/libraries/anim/res/ |
| D | anim_ResAnim.cpp | 52 return sizeof(ut::Offset); in GetPrimitiveSize() 254 ut::Offset* dst = reinterpret_cast<ut::Offset*>(dstBuf); in EvaluateResult() 273 ut::Offset* dst = reinterpret_cast<ut::Offset*>(target); in ApplyCache() 274 const ut::Offset* src = reinterpret_cast<const ut::Offset*>(cacheBuf); in ApplyCache()
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