| /NW4C-1.2.23/sources/libraries/gfx/res/ |
| D | gfx_ResLookupTable.cpp | 52 NW_UNUSED_VARIABLE(resLut); in ResImageLut_Setup() 83 NW_UNUSED_VARIABLE(resLut); in ResReferenceLut_Cleanup() 143 NW_UNUSED_VARIABLE(allocator); in Setup() 144 NW_UNUSED_VARIABLE(graphicsFile); in Setup()
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| D | gfx_ResFog.cpp | 30 NW_UNUSED_VARIABLE(allocator); in Setup()
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| D | gfx_ResMesh.cpp | 141 NW_UNUSED_VARIABLE(allocator); in Setup() 142 NW_UNUSED_VARIABLE(graphicsFile); in Setup()
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| D | gfx_ResLight.cpp | 30 NW_UNUSED_VARIABLE(allocator); in Setup()
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| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_Memory.h | 235 NW_UNUSED_VARIABLE(address); in SetBreakAlloc() 236 NW_UNUSED_VARIABLE(size); in SetBreakAlloc() 257 NW_UNUSED_VARIABLE(address); in SetBreakFree() 258 NW_UNUSED_VARIABLE(size); in SetBreakFree()
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| D | demo_DebugUtility.h | 109 NW_UNUSED_VARIABLE(allocator); 110 NW_UNUSED_VARIABLE(deviceAllocator); 111 NW_UNUSED_VARIABLE(renderSystem); 112 NW_UNUSED_VARIABLE(correctHashDisplay0); 113 NW_UNUSED_VARIABLE(correctHashDisplay1);
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| /NW4C-1.2.23/sources/libraries/lyt/ |
| D | lyt_Bounding.cpp | 39 NW_UNUSED_VARIABLE(resBlockSet) in Bounding() 53 NW_UNUSED_VARIABLE(drawInfo) in DrawSelf()
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| D | lyt_Pane.cpp | 442 NW_UNUSED_VARIABLE(idx) in GetVtxColor() 453 NW_UNUSED_VARIABLE(idx) in SetVtxColor() 454 NW_UNUSED_VARIABLE(value) in SetVtxColor() 492 NW_UNUSED_VARIABLE(idx) in GetVtxColorElement() 501 NW_UNUSED_VARIABLE(idx) in SetVtxColorElement() 502 NW_UNUSED_VARIABLE(value) in SetVtxColorElement() 725 NW_UNUSED_VARIABLE(drawInfo) in DrawSelf() 971 NW_UNUSED_VARIABLE(idx); in GetMaterial()
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| D | lyt_Common.cpp | 658 NW_UNUSED_VARIABLE(graphicsResource) in SetTevBufferColor() 659 NW_UNUSED_VARIABLE(value) in SetTevBufferColor() 676 NW_UNUSED_VARIABLE(graphicsResource) in SetTevBufferInput() 677 NW_UNUSED_VARIABLE(index) in SetTevBufferInput() 678 NW_UNUSED_VARIABLE(valueRgb) in SetTevBufferInput() 679 NW_UNUSED_VARIABLE(valueAlpha) in SetTevBufferInput()
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| /NW4C-1.2.23/sources/libraries/demo/ |
| D | demo_GraphicsMemoryAllocator.cpp | 57 NW_UNUSED_VARIABLE(id); in Allocate() 144 NW_UNUSED_VARIABLE(aim); in Deallocate() 145 NW_UNUSED_VARIABLE(id); in Deallocate()
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| D | demo_AutoTester.cpp | 55 NW_UNUSED_VARIABLE(needCustom); in Initialize() 343 NW_UNUSED_VARIABLE(param); in SendBeacon() 363 NW_UNUSED_VARIABLE(param); in SendLoadMeter()
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| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_FxDelay.cpp | 223 NW_UNUSED_VARIABLE( format ); in UpdateBuffer() 224 NW_UNUSED_VARIABLE( mode ); in UpdateBuffer() 225 NW_UNUSED_VARIABLE( numChannels ); in UpdateBuffer() 239 NW_UNUSED_VARIABLE( sampleRate ); in UpdateBuffer()
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| D | snd_Sound3DManager.cpp | 105 NW_UNUSED_VARIABLE( arc ); in Initialize() 129 NW_UNUSED_VARIABLE( arc ); in InitializeWithMoreSoundArchive()
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| D | snd_FxReverb.cpp | 354 NW_UNUSED_VARIABLE( sampleRate ); in UpdateBuffer() 355 NW_UNUSED_VARIABLE( format ); in UpdateBuffer() 356 NW_UNUSED_VARIABLE( mode ); in UpdateBuffer() 357 NW_UNUSED_VARIABLE( numChannels ); in UpdateBuffer()
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| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | SmMessage.h | 83 NW_UNUSED_VARIABLE(type); 84 NW_UNUSED_VARIABLE(object); 85 NW_UNUSED_VARIABLE(targetId);
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| D | SmPerf.h | 76 NW_UNUSED_VARIABLE(costName); in Begin() 77 NW_UNUSED_VARIABLE(costColor); in Begin()
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| /NW4C-1.2.23/include/nw/lyt/ |
| D | lyt_Stopwatch.h | 81 NW_UNUSED_VARIABLE(label) 128 NW_UNUSED_VARIABLE(no); in SetNo() 138 NW_UNUSED_VARIABLE(label); in SetLabel()
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | SmParticle.cpp | 146 NW_UNUSED_VARIABLE(addFrame); 147 NW_UNUSED_VARIABLE(loop);
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| /NW4C-1.2.23/include/nw/ |
| D | types.h | 62 #define NW_UNUSED_VARIABLE(Variable) (void)(&Variable); macro
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| /NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/ |
| D | ParticleUpdaterDemo.cpp | 224 NW_UNUSED_VARIABLE(context); in UserUpdater() 225 NW_UNUSED_VARIABLE(particleSet); in UserUpdater() 226 NW_UNUSED_VARIABLE(userUpdater); in UserUpdater() 227 NW_UNUSED_VARIABLE(prevTime); in UserUpdater() 228 NW_UNUSED_VARIABLE(time); in UserUpdater()
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_SceneNode.h | 211 NW_UNUSED_VARIABLE(alignment); 249 NW_UNUSED_VARIABLE(worldMatrixUpdater); in UpdateTransform() 250 NW_UNUSED_VARIABLE(sceneContext); in UpdateTransform()
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| D | gfx_ISceneUpdater.h | 65 NW_UNUSED_VARIABLE(model); in IsVisible()
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| D | gfx_RenderQueue.h | 106 { NW_UNUSED_VARIABLE(model); NW_UNUSED_VARIABLE(mesh); } in AlwaysCalculatingFunctor() 109 { NW_UNUSED_VARIABLE(renderLayer); } in AlwaysCalculatingFunctor() 332 NW_UNUSED_VARIABLE(element); in operator()
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| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_SoundSystem.h | 900 NW_UNUSED_VARIABLE( tick ); in GetSoundThreadTickCount() 901 NW_UNUSED_VARIABLE( count ); in GetSoundThreadTickCount()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ActivateCommand.cpp | 403 NW_UNUSED_VARIABLE(shaderProgramDesc); in SetupDeactivateVertexAttributeCommand_() 591 NW_UNUSED_VARIABLE(shaderProgram); in SetupDrawElementsCommand() 592 NW_UNUSED_VARIABLE(indexStream); in SetupDrawElementsCommand()
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