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Searched refs:NW_GFX_VERTEX_LIGHT_ENABLED (Results 1 – 14 of 14) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_Config.h25 #define NW_GFX_VERTEX_LIGHT_ENABLED macro
Dgfx_SceneTraverser.h75 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_SceneInitializer.h96 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_ISceneVisitor.h100 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_SceneEnvironment.h456 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in IsVertexLightsDirty()
506 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in SetAllFlagsDirty()
Dgfx_VertexLight.h25 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_MaterialState.h518 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in ActivateShadingParameters()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_SceneEnvironment.cpp88 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in Reset()
188 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in SetActiveLightSet()
Dgfx_Light.cpp160 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in GetAnimTargetObject()
Dgfx_SceneTraverser.cpp143 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_VertexLight.cpp25 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)
Dgfx_SceneEnvironmentSetting.cpp178 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in ResolveReference()
Dgfx_SceneBuilder.cpp220 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in BuildSceneObject()
Dgfx_RenderContext.cpp515 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED) in ActivateSceneEnvironment()
723 #if defined(NW_GFX_VERTEX_LIGHT_ENABLED)