Searched refs:NWUseCmdlist (Results 1 – 13 of 13) sorted by relevance
| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_MaterialState.h | 326 internal::NWUseCmdlist<sizeof(FOG_COMMAND)>(&FOG_COMMAND[0]); in ActivateFogParameters() 351 …internal::NWUseCmdlist<sizeof(depthOperation.ref().m_CommandBuffer)>( &depthOperation.ref().m_Comm… in ActivateDepthOperation() 375 …internal::NWUseCmdlist<sizeof(stencilOperation.ref().m_CommandBuffer)>( &stencilOperation.ref().m_… in ActivateStencilOperation() 397 …internal::NWUseCmdlist<sizeof(blendOperation.ref().m_CommandBuffer)>(blendOperation.ref().m_Comman… in ActivateBlendOperation() 501 internal::NWUseCmdlist<sizeof(LIGHT_COUNT_COMMAND)>( &LIGHT_COUNT_COMMAND[0] ); in ActivateFragmentLightParameters() 578 internal::NWUseCmdlist<sizeof(FOG_COMMAND)>(&FOG_COMMAND[0]); in ActivateShadingParameters() 599 …internal::NWUseCmdlist<sizeof(rasterization.ref().m_CommandBuffer)>( rasterization.ref().m_Command… in ActivateRasterization() 709 internal::NWUseCmdlist(command, commandSize); in ActivateTextureMappers() 720 internal::NWUseCmdlist<sizeof(INVALIDATE_TEXTURE_CACHE)>(&INVALIDATE_TEXTURE_CACHE[0]); in ActivateTextureMappers() 745 internal::NWUseCmdlist(command, commandSize); in ActivateParticleTextureMappers() [all …]
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| D | gfx_GraphicsDevice.h | 329 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateLutParameters() 517 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateFragmentLightDistanceAttnScaleBias() 544 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLightPosition() 574 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLightPosition() 593 internal::NWUseCmdlist<sizeof(COMMAND)>(&COMMAND[0]); in ActivateFragmentLightEnabled() 635 nw::gfx::internal::NWUseCmdlist<sizeof(VIEWPORT_COMMAND)>( &VIEWPORT_COMMAND[0] ); in ActivateViewport() 691 nw::gfx::internal::NWUseCmdlist<sizeof(SCISSOR_COMMAND)>( &SCISSOR_COMMAND[0] ); in ActivateScissor() 811 internal::NWUseCmdlist<sizeof(COMMAND)>(&COMMAND[0]); in ActivateMask() 825 internal::NWUseCmdlist(&s_FrameBufferCommand[0], sizeof(s_FrameBufferCommand)); in ActivateFrameBuffer() 915 internal::NWUseCmdlist<sizeof(LUT_COMMAND)>( &LUT_COMMAND[0] ); in ActivateLutLoadSetting() [all …]
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| D | gfx_ActivateCommand.h | 168 internal::NWUseCmdlist<sizeof(LIGHT_COUNT_COMMAND)>( &LIGHT_COUNT_COMMAND[0] ); in ActivateFragmentLightCount() 218 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLight() 256 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentAmbientLight() 304 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLightParameters() 385 internal::NWUseCmdlist<sizeof(LIGHT_COMMAND)>( &LIGHT_COMMAND[0] ); in ActivateFragmentLighting()
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| D | gfx_CommandUtil.h | 309 NWUseCmdlist(const T* buffer, int size) in NWUseCmdlist() function 325 NWUseCmdlist(const void* buffer) in NWUseCmdlist() function 342 NWUseCmdlist<4>(const void* buffer) 352 NWUseCmdlist<8>(const void* buffer) 362 NWUseCmdlist<12>(const void* buffer) 373 NWUseCmdlist<16>(const void* buffer)
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| D | gfx_ShaderProgram.h | 595 internal::NWUseCmdlist<sizeof(m_VertexIntUniforms)>(&m_VertexIntUniforms[0]); in FlushUniform() 598 internal::NWUseCmdlist<sizeof(m_GeometryIntUniforms)>(&m_GeometryIntUniforms[0]); in FlushUniform()
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| D | gfx_RenderContext.h | 684 …internal::NWUseCmdlist( mesh.ref().m_DeactivateCommandCache, mesh.ref().m_DeactivateCommandCacheSi… in DeactivateVertexAttribute()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_ShaderProgram.cpp | 103 internal::NWUseCmdlist( shader.ref().m_CommandCache, shader.ref().m_CommandCacheSize ); in ActivateDescription() 107 …internal::NWUseCmdlist( shaderProgramDescription.ref().m_CommandCache, shaderProgramDescription.re… in ActivateDescription()
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| D | gfx_FrameBuffer.cpp | 210 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateBuffer() 239 internal::NWUseCmdlist<sizeof(COMMAND)>( &COMMAND[0] ); in ActivateBuffer()
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| D | gfx_GraphicsDevice.cpp | 93 internal::NWUseCmdlist( lookupTable.GetCommandCache(), lookupTable.GetCommandCacheCount() ); in ActivateLookupTable()
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| D | gfx_MeshRenderer.cpp | 282 …internal::NWUseCmdlist(particleShape->m_CommandCache[bufferSide], particleShape->m_CommandCacheSiz… in RenderParticleShape() 506 internal::NWUseCmdlist( in RenderParticleShape() 510 internal::NWUseCmdlist( in RenderParticleShape()
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| D | gfx_ActivateCommand.cpp | 152 NWUseCmdlist( CLEAR_VERTEX_COMMAND, sizeof(CLEAR_VERTEX_COMMAND) ); in ClearVertexAttribute() 583 internal::NWUseCmdlist<sizeof(USE_GEOMETRY_COMMAND)>( &USE_GEOMETRY_COMMAND[0] ); in SetupShaderProgramMode()
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| D | gfx_RenderContext.cpp | 443 …internal::NWUseCmdlist( mesh.ref().m_ActivateCommandCache, mesh.ref().m_ActivateCommandCacheSize ); in ActivateVertexAttribute() 444 internal::NWUseCmdlist( mesh.ref().m_IrScaleCommand, sizeof(mesh.ref().m_IrScaleCommand) ); in ActivateVertexAttribute() 563 internal::NWUseCmdlist<sizeof(FOG_COMMAND)>(&FOG_COMMAND[0]); in ActivateFog() 906 … internal::NWUseCmdlist(indexStream.ref().m_CommandCache, indexStream.ref().m_CommandCacheSize); in RenderPrimitive()
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| D | gfx_MaterialState.cpp | 273 internal::NWUseCmdlist<sizeof(TEXTYPE_COMMAND)>( &TEXTYPE_COMMAND[0] ); in ActivateTextureCoordinators() 556 internal::NWUseCmdlist<sizeof(TEXTYPE_COMMAND)>( &TEXTYPE_COMMAND[0] ); in ActivateParticleTextureCoordinators()
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