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Searched refs:MATERIAL_SET_ENABLED (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_MaterialState.h27 #define MATERIAL_SET_ENABLED macro
296 #if defined(MATERIAL_SET_ENABLED) in ActivateFogParameters()
410 #if defined(MATERIAL_SET_ENABLED) in ActivateShaderParameter()
515 #if defined(MATERIAL_SET_ENABLED) in ActivateShadingParameters()
591 #if defined(MATERIAL_SET_ENABLED) in ActivateRasterization()
615 #if defined(MATERIAL_SET_ENABLED) in ActivateMaterialColor()
648 #if defined(MATERIAL_SET_ENABLED) in ActivateFragmentLighting()
688 #if defined(MATERIAL_SET_ENABLED) in ActivateTextureMappers()
733 #if defined(MATERIAL_SET_ENABLED) in ActivateParticleTextureMappers()
786 #if defined(MATERIAL_SET_ENABLED) in ActivateTextureCombiners()
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/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_MaterialState.cpp103 #if defined(MATERIAL_SET_ENABLED) in ActivateFragmentLightingTable()
230 #if defined(MATERIAL_SET_ENABLED) in ActivateTextureCoordinators()
513 #if defined(MATERIAL_SET_ENABLED) in ActivateParticleTextureCoordinators()