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Searched refs:MASK_FAIL_BIT (Results 1 – 17 of 17) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Model.cpp255 result |= Result::MASK_FAIL_BIT; in CreateAnimGroups()
311 result |= Result::MASK_FAIL_BIT; in CreateMaterials()
335 result |= Result::MASK_FAIL_BIT; in CreateMaterials()
352 result |= Result::MASK_FAIL_BIT; in CreateMaterials()
393 result |= Result::MASK_FAIL_BIT; in CreateResMeshes()
412 result |= Result::MASK_FAIL_BIT; in CreateResMeshes()
443 result |= Result::MASK_FAIL_BIT; in CreateResMeshNodeVisibilities()
459 result |= Result::MASK_FAIL_BIT; in CreateResMeshNodeVisibilities()
515 result |= Result::MASK_FAIL_BIT; in CreateCallbacks()
542 result |= Result::MASK_FAIL_BIT; in CreateMaterialActivator()
Dgfx_SceneNode.cpp125 result |= Result::MASK_FAIL_BIT; in CreateAnimBinding()
154 result |= Result::MASK_FAIL_BIT; in CreateChildren()
197 result |= Result::MASK_FAIL_BIT; in CreateCallbacks()
Dgfx_Material.cpp280 result |= Result::MASK_FAIL_BIT; in CreateBuffers()
299 result |= Result::MASK_FAIL_BIT; in CreateBuffers()
320 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
367 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
391 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
418 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
436 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
453 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
478 result |= Result::MASK_FAIL_BIT; in CopyResMaterial()
599 result |= Result::MASK_FAIL_BIT; in CopyResFragmentLightingTable()
[all …]
Dgfx_AnimObject.cpp175 result |= Result::MASK_FAIL_BIT; in Initialize()
194 result |= Result::MASK_FAIL_BIT; in Initialize()
206 result |= Result::MASK_FAIL_BIT; in Initialize()
218 result |= Result::MASK_FAIL_BIT; in Initialize()
231 result |= Result::MASK_FAIL_BIT; in Initialize()
300 return Result(BIND_RESULT_NO_MEMBER_BOUND | Result::MASK_FAIL_BIT); in TryBind()
434 result |= Result::MASK_FAIL_BIT; in Initialize()
450 result |= Result::MASK_FAIL_BIT; in Initialize()
Dgfx_ParticleModel.cpp264 result |= Result::MASK_FAIL_BIT; in Initialize()
281 result |= Result::MASK_FAIL_BIT; in Initialize()
Dgfx_Light.cpp68 result |= Result::MASK_FAIL_BIT; in CreateAnimGroup()
Dgfx_TransformNode.cpp139 result |= Result::MASK_FAIL_BIT; in CreateCallbacks()
Dgfx_SkeletalModel.cpp148 result |= Result::MASK_FAIL_BIT; in CreateSkeletalAnimGroup()
Dgfx_Fog.cpp365 result |= Result::MASK_FAIL_BIT; in Initialize()
Dgfx_Camera.cpp106 result |= Result::MASK_FAIL_BIT; in CreateAnimGroup()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_Common.h77 static const bit32 MASK_FAIL_BIT = 0x80000000; variable
103 return (m_Code & MASK_FAIL_BIT) != 0; in IsFailure()
Dgfx_AnimObject.h806 result |= Result::MASK_FAIL_BIT; in Initialize()
816 result |= Result::MASK_FAIL_BIT; in Initialize()
1161 result |= Result::MASK_FAIL_BIT; in Initialize()
1172 result |= Result::MASK_FAIL_BIT; in Initialize()
1726 result |= Result::MASK_FAIL_BIT; in Initialize()
1966 result |= Result::MASK_FAIL_BIT; in Initialize()
1981 result |= Result::MASK_FAIL_BIT; in Initialize()
2189 result |= Result::MASK_FAIL_BIT; in Initialize()
Dgfx_TransformAnim.h807 result |= Result::MASK_FAIL_BIT; in Initialize()
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResUtil.cpp41 result |= Result::MASK_FAIL_BIT; in SetupReferenceLut()
Dgfx_ResMaterial.cpp326 result |= Result::MASK_FAIL_BIT; in SetupShader()
Dgfx_ResTextureMapper.cpp639 result |= Result::MASK_FAIL_BIT; in SetupTexture()
/NW4C-1.2.23/sources/libraries/anim/res/
Danim_ResAnim.cpp231 result |= gfx::Result::MASK_FAIL_BIT; in Setup()