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Searched refs:LOAD_WSD (Results 1 – 3 of 3) sorted by relevance

/NW4C-1.2.23/demos/snd/externalFile/sources/
DexternalFileApp.cpp178 if ( ! m_DataManager.LoadData( WSD_YOSHI, &m_Heap, nw::snd::SoundDataManager::LOAD_WSD ) ) in InitializeDemo()
/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundDataManager.h76 LOAD_WSD = ( 1 << 1 ), //!< ウェーブサウンドをロードします enumerator
/NW4C-1.2.23/sources/libraries/snd/
Dsnd_SoundDataManager.cpp303 if ( loadFlag & LOAD_WSD ) in LoadWaveSound()
776 if ( ( loadFlag == LOAD_SEQ ) || ( loadFlag == LOAD_WSD ) ) in LoadSoundGroup()
1027 if ( (loadFlag & LOAD_WSD) || (loadFlag & LOAD_WARC) ) in IsWaveSoundDataLoaded()