| /NW4C-1.2.23/include/nw/snd/ |
| D | snd_SoundArchive.h | 71 typedef u32 ItemId; typedef 78 static const ItemId INVALID_ID = 0xffffffff; 101 typedef ItemId FileId; 108 typedef ItemId StringId; 130 ItemId playerId; //!< サウンドを再生するときに使用されるプレイヤーの ID です。 393 ItemId startId; 394 ItemId endId; 609 const char* GetItemLabel( ItemId id ) const; 639 ItemId GetItemId( const char* pLabel ) const; 653 FileId GetItemFileId( ItemId id ) const; [all …]
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| D | snd_SoundArchiveFileReader.h | 55 SoundArchive::ItemId GetItemId( const char* pStr ) const; 56 const char* GetItemLabel( SoundArchive::ItemId id ) const; 57 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const; 61 const char* GetString( SoundArchive::ItemId stringId ) const; // 本当は private 78 SoundArchive::ItemId soundId, 81 SoundArchive::ItemId bankId, 84 SoundArchive::ItemId playerId, 87 SoundArchive::ItemId soundGroupId, 90 SoundArchive::ItemId groupId, 93 SoundArchive::ItemId warcId, [all …]
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| D | snd_SoundDataManager.h | 215 SoundArchive::ItemId id, 272 bool IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag = LOAD_ALL ) const; 335 SoundArchive::ItemId soundId, 341 SoundArchive::ItemId soundId, 345 SoundArchive::ItemId waveSoundSetId = SoundArchive::INVALID_ID ); 348 SoundArchive::ItemId bankId, 354 SoundArchive::ItemId warcId, 360 SoundArchive::ItemId warcId, 365 SoundArchive::ItemId warcId, 371 SoundArchive::ItemId groupId, [all …]
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| D | snd_SoundStartable.h | 286 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ]; 311 SoundArchive::ItemId playerId; 373 SoundArchive::ItemId soundId, 444 SoundArchive::ItemId soundId, 515 SoundArchive::ItemId soundId, 565 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) = 0;
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| D | snd_SoundArchiveFile.h | 90 const char* GetString( SoundArchive::ItemId stringId ) const; 226 const SoundInfo* GetSoundInfo( SoundArchive::ItemId soundId ) const; 227 const BankInfo* GetBankInfo( SoundArchive::ItemId bankId ) const; 228 const PlayerInfo* GetPlayerInfo( SoundArchive::ItemId playerId ) const; 229 const SoundGroupInfo* GetSoundGroupInfo( SoundArchive::ItemId soundGroupId ) const; 230 const GroupInfo* GetGroupInfo( SoundArchive::ItemId groupId ) const; 231 const WaveArchiveInfo* GetWaveArchiveInfo( SoundArchive::ItemId warcId ) const; 236 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const; 237 SoundArchive::StringId GetItemStringId( SoundArchive::ItemId id ) const;
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| D | snd_SoundArchivePlayer.h | 313 SoundPlayer& GetSoundPlayer( SoundArchive::ItemId playerId ); 446 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) in detail_GetItemId() 476 SoundArchive::ItemId soundId,
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| D | snd_SoundActor.h | 462 virtual SoundArchive::ItemId detail_GetItemId( const char* pString );
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| /NW4C-1.2.23/sources/libraries/snd/ |
| D | snd_SoundArchive.cpp | 123 const char* SoundArchive::GetItemLabel( ItemId id ) const in GetItemLabel() 127 SoundArchive::ItemId SoundArchive::GetItemId( const char* pStr ) const in GetItemId() 131 SoundArchive::FileId SoundArchive::GetItemFileId( ItemId id ) const in GetItemFileId() 136 u32 SoundArchive::GetSoundUserParam( ItemId soundId ) const in GetSoundUserParam() 141 SoundArchive::SoundType SoundArchive::GetSoundType( ItemId soundId ) const in GetSoundType() 145 bool SoundArchive::ReadSoundInfo( ItemId soundId, SoundInfo* info ) const in ReadSoundInfo() 149 bool SoundArchive::ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const in ReadSequenceSoundInfo() 153 bool SoundArchive::detail_ReadStreamSoundInfo( ItemId soundId, StreamSoundInfo* info ) const in detail_ReadStreamSoundInfo() 157 bool SoundArchive::detail_ReadWaveSoundInfo( ItemId soundId, WaveSoundInfo* info ) const in detail_ReadWaveSoundInfo() 161 bool SoundArchive::ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const in ReadPlayerInfo() [all …]
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| D | snd_SoundArchiveFileReader.cpp | 114 const char* SoundArchiveFileReader::GetString( SoundArchive::ItemId stringId ) const in GetString() 126 SoundArchive::ItemId SoundArchiveFileReader::GetItemId( const char* pStr ) const in GetItemId() 134 const char* SoundArchiveFileReader::GetItemLabel( SoundArchive::ItemId id ) const in GetItemLabel() 148 SoundArchive::FileId SoundArchiveFileReader::GetItemFileId( SoundArchive::ItemId id ) const in GetItemFileId() 197 SoundArchive::ItemId soundId, SoundArchive::SoundInfo* info ) const in ReadSoundInfo() 218 SoundArchive::ItemId bankId, SoundArchive::BankInfo* info ) const in ReadBankInfo() 231 SoundArchive::ItemId playerId, SoundArchive::PlayerInfo* info ) const in ReadPlayerInfo() 246 SoundArchive::ItemId soundGroupId, SoundArchive::SoundGroupInfo* info ) const in ReadSoundGroupInfo() 261 SoundArchive::ItemId groupId, SoundArchive::GroupInfo* info ) const in ReadGroupInfo() 274 SoundArchive::ItemId warcId, SoundArchive::WaveArchiveInfo* info ) const in ReadWaveArchiveInfo() [all …]
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| D | snd_SoundDataManager.cpp | 171 SoundArchive::ItemId itemId, in LoadData() 218 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in LoadData() 256 SoundArchive::ItemId soundId, in LoadSequenceSound() 296 SoundArchive::ItemId soundId, in LoadWaveSound() 300 SoundArchive::ItemId waveSoundSetId ) in LoadWaveSound() 357 SoundArchive::ItemId itemId; in LoadWaveSound() 391 SoundArchive::ItemId bankId, in LoadBank() 457 SoundArchive::ItemId warcId, in LoadWaveArchiveImpl() 496 SoundArchive::ItemId warcId, in LoadWaveArchive() 515 SoundArchive::ItemId warcId, in LoadWaveArchiveTable() [all …]
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| D | snd_FrameHeap.cpp | 40 SoundArchive::ItemId id = in GetWaveArchiveId() 425 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump() 433 SoundArchive::ItemId id = in Dump() 449 SoundArchive::ItemId id = in Dump() 466 SoundArchive::ItemId id = in Dump()
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| D | snd_HioSoundArchive.cpp | 174 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader() 249 SoundArchive::ItemId bankId = GetBankIdFromIndex( i ); in LoadHeader() 259 SoundArchive::ItemId playerId = GetPlayerIdFromIndex( i ); in LoadHeader() 270 SoundArchive::ItemId soundGroupId = GetSoundGroupIdFromIndex( i ); in LoadHeader() 286 SoundArchive::ItemId groupId = GetGroupIdFromIndex( i ); in LoadHeader() 296 SoundArchive::ItemId warcId = GetWaveArchiveIdFromIndex( i ); in LoadHeader()
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| D | snd_SoundArchiveFile.cpp | 186 SoundArchiveFile::StringBlockBody::GetString( SoundArchive::ItemId stringId ) const in GetString() 270 SoundArchiveFile::InfoBlockBody::GetSoundInfo( SoundArchive::ItemId itemId ) const in GetSoundInfo() 287 SoundArchiveFile::InfoBlockBody::GetBankInfo( SoundArchive::ItemId itemId ) const in GetBankInfo() 304 SoundArchiveFile::InfoBlockBody::GetPlayerInfo( SoundArchive::ItemId itemId ) const in GetPlayerInfo() 321 SoundArchiveFile::InfoBlockBody::GetSoundGroupInfo( SoundArchive::ItemId itemId ) const in GetSoundGroupInfo() 338 SoundArchiveFile::InfoBlockBody::GetGroupInfo( SoundArchive::ItemId itemId ) const in GetGroupInfo() 355 SoundArchiveFile::InfoBlockBody::GetWaveArchiveInfo( SoundArchive::ItemId itemId ) const in GetWaveArchiveInfo() 384 SoundArchiveFile::InfoBlockBody::GetItemFileId( SoundArchive::ItemId id ) const in GetItemFileId() 438 SoundArchiveFile::InfoBlockBody::GetItemStringId( SoundArchive::ItemId id ) const in GetItemStringId()
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| D | snd_RomSoundArchive.cpp | 287 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader() 362 SoundArchive::ItemId bankId = GetBankIdFromIndex( i ); in LoadHeader() 372 SoundArchive::ItemId playerId = GetPlayerIdFromIndex( i ); in LoadHeader() 383 SoundArchive::ItemId soundGroupId = GetSoundGroupIdFromIndex( i ); in LoadHeader() 399 SoundArchive::ItemId groupId = GetGroupIdFromIndex( i ); in LoadHeader() 409 SoundArchive::ItemId warcId = GetWaveArchiveIdFromIndex( i ); in LoadHeader()
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| D | snd_SoundArchivePlayer.cpp | 170 for ( SoundArchive::ItemId playerId = 0; playerId < m_SoundPlayerCount ; ++playerId ) in Finalize() 654 SoundPlayer& SoundArchivePlayer::GetSoundPlayer( SoundArchive::ItemId playerId ) in GetSoundPlayer() 665 SoundArchive::ItemId playerId = m_pSoundArchive->GetItemId( pStr ); in GetSoundPlayer() 687 SoundArchive::ItemId soundId, in AllocSound() 786 SoundArchive::ItemId playerId = soundInfo.playerId; in detail_SetupSoundImpl() 969 SoundArchive::ItemId bankId = seqInfo->bankIds[ i ]; in detail_SetupSoundImpl() 1209 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ]; in PrepareSeqImpl()
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| D | snd_SoundActor.cpp | 281 SoundArchive::ItemId SoundActor::detail_GetItemId( const char* pString ) in detail_GetItemId()
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