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Searched refs:ItemId (Results 1 – 16 of 16) sorted by relevance

/NW4C-1.2.23/include/nw/snd/
Dsnd_SoundArchive.h71 typedef u32 ItemId; typedef
78 static const ItemId INVALID_ID = 0xffffffff;
101 typedef ItemId FileId;
108 typedef ItemId StringId;
130 ItemId playerId; //!< サウンドを再生するときに使用されるプレイヤーの ID です。
393 ItemId startId;
394 ItemId endId;
609 const char* GetItemLabel( ItemId id ) const;
639 ItemId GetItemId( const char* pLabel ) const;
653 FileId GetItemFileId( ItemId id ) const;
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Dsnd_SoundArchiveFileReader.h55 SoundArchive::ItemId GetItemId( const char* pStr ) const;
56 const char* GetItemLabel( SoundArchive::ItemId id ) const;
57 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const;
61 const char* GetString( SoundArchive::ItemId stringId ) const; // 本当は private
78 SoundArchive::ItemId soundId,
81 SoundArchive::ItemId bankId,
84 SoundArchive::ItemId playerId,
87 SoundArchive::ItemId soundGroupId,
90 SoundArchive::ItemId groupId,
93 SoundArchive::ItemId warcId,
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Dsnd_SoundDataManager.h215 SoundArchive::ItemId id,
272 bool IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag = LOAD_ALL ) const;
335 SoundArchive::ItemId soundId,
341 SoundArchive::ItemId soundId,
345 SoundArchive::ItemId waveSoundSetId = SoundArchive::INVALID_ID );
348 SoundArchive::ItemId bankId,
354 SoundArchive::ItemId warcId,
360 SoundArchive::ItemId warcId,
365 SoundArchive::ItemId warcId,
371 SoundArchive::ItemId groupId,
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Dsnd_SoundStartable.h286 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ];
311 SoundArchive::ItemId playerId;
373 SoundArchive::ItemId soundId,
444 SoundArchive::ItemId soundId,
515 SoundArchive::ItemId soundId,
565 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) = 0;
Dsnd_SoundArchiveFile.h90 const char* GetString( SoundArchive::ItemId stringId ) const;
226 const SoundInfo* GetSoundInfo( SoundArchive::ItemId soundId ) const;
227 const BankInfo* GetBankInfo( SoundArchive::ItemId bankId ) const;
228 const PlayerInfo* GetPlayerInfo( SoundArchive::ItemId playerId ) const;
229 const SoundGroupInfo* GetSoundGroupInfo( SoundArchive::ItemId soundGroupId ) const;
230 const GroupInfo* GetGroupInfo( SoundArchive::ItemId groupId ) const;
231 const WaveArchiveInfo* GetWaveArchiveInfo( SoundArchive::ItemId warcId ) const;
236 SoundArchive::FileId GetItemFileId( SoundArchive::ItemId id ) const;
237 SoundArchive::StringId GetItemStringId( SoundArchive::ItemId id ) const;
Dsnd_SoundArchivePlayer.h313 SoundPlayer& GetSoundPlayer( SoundArchive::ItemId playerId );
446 virtual SoundArchive::ItemId detail_GetItemId( const char* pString ) in detail_GetItemId()
476 SoundArchive::ItemId soundId,
Dsnd_SoundActor.h462 virtual SoundArchive::ItemId detail_GetItemId( const char* pString );
/NW4C-1.2.23/sources/libraries/snd/
Dsnd_SoundArchive.cpp123 const char* SoundArchive::GetItemLabel( ItemId id ) const in GetItemLabel()
127 SoundArchive::ItemId SoundArchive::GetItemId( const char* pStr ) const in GetItemId()
131 SoundArchive::FileId SoundArchive::GetItemFileId( ItemId id ) const in GetItemFileId()
136 u32 SoundArchive::GetSoundUserParam( ItemId soundId ) const in GetSoundUserParam()
141 SoundArchive::SoundType SoundArchive::GetSoundType( ItemId soundId ) const in GetSoundType()
145 bool SoundArchive::ReadSoundInfo( ItemId soundId, SoundInfo* info ) const in ReadSoundInfo()
149 bool SoundArchive::ReadSequenceSoundInfo( ItemId soundId, SequenceSoundInfo* info ) const in ReadSequenceSoundInfo()
153 bool SoundArchive::detail_ReadStreamSoundInfo( ItemId soundId, StreamSoundInfo* info ) const in detail_ReadStreamSoundInfo()
157 bool SoundArchive::detail_ReadWaveSoundInfo( ItemId soundId, WaveSoundInfo* info ) const in detail_ReadWaveSoundInfo()
161 bool SoundArchive::ReadPlayerInfo( ItemId playerId, PlayerInfo* info ) const in ReadPlayerInfo()
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Dsnd_SoundArchiveFileReader.cpp114 const char* SoundArchiveFileReader::GetString( SoundArchive::ItemId stringId ) const in GetString()
126 SoundArchive::ItemId SoundArchiveFileReader::GetItemId( const char* pStr ) const in GetItemId()
134 const char* SoundArchiveFileReader::GetItemLabel( SoundArchive::ItemId id ) const in GetItemLabel()
148 SoundArchive::FileId SoundArchiveFileReader::GetItemFileId( SoundArchive::ItemId id ) const in GetItemFileId()
197 SoundArchive::ItemId soundId, SoundArchive::SoundInfo* info ) const in ReadSoundInfo()
218 SoundArchive::ItemId bankId, SoundArchive::BankInfo* info ) const in ReadBankInfo()
231 SoundArchive::ItemId playerId, SoundArchive::PlayerInfo* info ) const in ReadPlayerInfo()
246 SoundArchive::ItemId soundGroupId, SoundArchive::SoundGroupInfo* info ) const in ReadSoundGroupInfo()
261 SoundArchive::ItemId groupId, SoundArchive::GroupInfo* info ) const in ReadGroupInfo()
274 SoundArchive::ItemId warcId, SoundArchive::WaveArchiveInfo* info ) const in ReadWaveArchiveInfo()
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Dsnd_SoundDataManager.cpp171 SoundArchive::ItemId itemId, in LoadData()
218 SoundArchive::ItemId id = m_pSoundArchive->GetItemId( pItemName ); in LoadData()
256 SoundArchive::ItemId soundId, in LoadSequenceSound()
296 SoundArchive::ItemId soundId, in LoadWaveSound()
300 SoundArchive::ItemId waveSoundSetId ) in LoadWaveSound()
357 SoundArchive::ItemId itemId; in LoadWaveSound()
391 SoundArchive::ItemId bankId, in LoadBank()
457 SoundArchive::ItemId warcId, in LoadWaveArchiveImpl()
496 SoundArchive::ItemId warcId, in LoadWaveArchive()
515 SoundArchive::ItemId warcId, in LoadWaveArchiveTable()
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Dsnd_FrameHeap.cpp40 SoundArchive::ItemId id = in GetWaveArchiveId()
425 SoundArchive::ItemId itemId = SoundArchive::INVALID_ID; in Dump()
433 SoundArchive::ItemId id = in Dump()
449 SoundArchive::ItemId id = in Dump()
466 SoundArchive::ItemId id = in Dump()
Dsnd_HioSoundArchive.cpp174 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader()
249 SoundArchive::ItemId bankId = GetBankIdFromIndex( i ); in LoadHeader()
259 SoundArchive::ItemId playerId = GetPlayerIdFromIndex( i ); in LoadHeader()
270 SoundArchive::ItemId soundGroupId = GetSoundGroupIdFromIndex( i ); in LoadHeader()
286 SoundArchive::ItemId groupId = GetGroupIdFromIndex( i ); in LoadHeader()
296 SoundArchive::ItemId warcId = GetWaveArchiveIdFromIndex( i ); in LoadHeader()
Dsnd_SoundArchiveFile.cpp186 SoundArchiveFile::StringBlockBody::GetString( SoundArchive::ItemId stringId ) const in GetString()
270 SoundArchiveFile::InfoBlockBody::GetSoundInfo( SoundArchive::ItemId itemId ) const in GetSoundInfo()
287 SoundArchiveFile::InfoBlockBody::GetBankInfo( SoundArchive::ItemId itemId ) const in GetBankInfo()
304 SoundArchiveFile::InfoBlockBody::GetPlayerInfo( SoundArchive::ItemId itemId ) const in GetPlayerInfo()
321 SoundArchiveFile::InfoBlockBody::GetSoundGroupInfo( SoundArchive::ItemId itemId ) const in GetSoundGroupInfo()
338 SoundArchiveFile::InfoBlockBody::GetGroupInfo( SoundArchive::ItemId itemId ) const in GetGroupInfo()
355 SoundArchiveFile::InfoBlockBody::GetWaveArchiveInfo( SoundArchive::ItemId itemId ) const in GetWaveArchiveInfo()
384 SoundArchiveFile::InfoBlockBody::GetItemFileId( SoundArchive::ItemId id ) const in GetItemFileId()
438 SoundArchiveFile::InfoBlockBody::GetItemStringId( SoundArchive::ItemId id ) const in GetItemStringId()
Dsnd_RomSoundArchive.cpp287 SoundArchive::ItemId soundId = GetSoundIdFromIndex( i ); in LoadHeader()
362 SoundArchive::ItemId bankId = GetBankIdFromIndex( i ); in LoadHeader()
372 SoundArchive::ItemId playerId = GetPlayerIdFromIndex( i ); in LoadHeader()
383 SoundArchive::ItemId soundGroupId = GetSoundGroupIdFromIndex( i ); in LoadHeader()
399 SoundArchive::ItemId groupId = GetGroupIdFromIndex( i ); in LoadHeader()
409 SoundArchive::ItemId warcId = GetWaveArchiveIdFromIndex( i ); in LoadHeader()
Dsnd_SoundArchivePlayer.cpp170 for ( SoundArchive::ItemId playerId = 0; playerId < m_SoundPlayerCount ; ++playerId ) in Finalize()
654 SoundPlayer& SoundArchivePlayer::GetSoundPlayer( SoundArchive::ItemId playerId ) in GetSoundPlayer()
665 SoundArchive::ItemId playerId = m_pSoundArchive->GetItemId( pStr ); in GetSoundPlayer()
687 SoundArchive::ItemId soundId, in AllocSound()
786 SoundArchive::ItemId playerId = soundInfo.playerId; in detail_SetupSoundImpl()
969 SoundArchive::ItemId bankId = seqInfo->bankIds[ i ]; in detail_SetupSoundImpl()
1209 SoundArchive::ItemId bankIds[ SoundArchive::SEQ_BANK_MAX ]; in PrepareSeqImpl()
Dsnd_SoundActor.cpp281 SoundArchive::ItemId SoundActor::detail_GetItemId( const char* pString ) in detail_GetItemId()