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Searched refs:IsTypeOf (Results 1 – 10 of 10) sorted by relevance

/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_Light.cpp148 NW_ASSERT(ut::IsTypeOf<gfx::FragmentLight>(this)); in GetAnimTargetObject()
155 NW_ASSERT(ut::IsTypeOf<gfx::AmbientLight>(this)); in GetAnimTargetObject()
163 NW_ASSERT(ut::IsTypeOf<gfx::VertexLight>(this)); in GetAnimTargetObject()
170 NW_ASSERT(ut::IsTypeOf<gfx::HemiSphereLight>(this)); in GetAnimTargetObject()
Dgfx_AnimObject.cpp952 if (ut::IsTypeOf<AnimEvaluator>(animObj)) in Evaluate()
956 else if (ut::IsTypeOf<TransformAnimEvaluator>(animObj)) in Evaluate()
Dgfx_ParticleSet.cpp2770 NW_ASSERT(ut::IsTypeOf<ParticleModel>(this->GetParent())); in UpdateParticles()
/NW4C-1.2.23/include/nw/ut/
Dut_RuntimeTypeInfo.h121 IsTypeOf(const U* instance) in IsTypeOf() function
/NW4C-1.2.23/include/nw/gfx/
Dgfx_SceneUpdateHelper.h124 ut::IsTypeOf<ParticleModel>(model) in operator()
/NW4C-1.2.23/include/nw/demo/
Ddemo_Particle.h553 if (nw::ut::IsTypeOf<nw::gfx::ParticleModel>(topNode)) in ResetParticle()
561 else if (nw::ut::IsTypeOf<nw::gfx::ParticleEmitter>(topNode)) in ResetParticle()
/NW4C-1.2.23/demos/gfx/SceneTreeDemo/sources/
DSceneTreeDemo.cpp344 if (nw::ut::IsTypeOf<nw::gfx::SkeletalModel>(node)) in BuildResources()
441 if (nw::ut::IsTypeOf<nw::gfx::Model>(*node)) in UpdateScene()
/NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp358 if (nw::ut::IsTypeOf<nw::gfx::ParticleModel>(node)) in BuildResources()
381 if (nw::ut::IsTypeOf<nw::gfx::ParticleEmitter>(node)) in BuildResources()
/NW4C-1.2.23/demos/gfx/LowLayerAnimationDemo/sources/
DLowLayerAnimationDemo.cpp358 NW_ASSERT(nw::ut::IsTypeOf<nw::gfx::SkeletalModel>(node)); in BuildResources()
369 NW_ASSERT(nw::ut::IsTypeOf<nw::gfx::FragmentLight>(node)); in BuildResources()
/NW4C-1.2.23/demos/gfx/LowLayerDemo/sources/
DLowLayerDemo.cpp346 NW_ASSERT(nw::ut::IsTypeOf<nw::gfx::FragmentLight>(node)); in BuildResources()