Searched refs:IsPlaying (Results 1 – 5 of 5) sorted by relevance
134 bool IsPlaying() { return m_IsPalying; } in IsPlaying() function
90 bool IsPlaying() const;
492 if ( IsPlaying() ) {505 if ( IsPlaying() ) {563 bool HardwareChannel::IsPlaying() const
459 if ( s_FrameStatus.IsPlaying() ) in CreateGfxCache()
1623 return m_pHardwareChannel[0]->IsPlaying(); in IsRun()