Searched refs:IsGeometryShader (Results 1 – 2 of 2) sorted by relevance
142 bool IsGeometryShader(s32 shaderIndex) const in IsGeometryShader() function639 NW_ASSERT( this->IsGeometryShader( shaderIndex ) ); in GetGeometryDataMode()655 NW_ASSERT( this->IsGeometryShader( shaderIndex ) ); in GetGeometryMainVertexNum()671 NW_ASSERT( this->IsGeometryShader( shaderIndex ) ); in GetGeometryPatchSize()687 NW_ASSERT( this->IsGeometryShader( shaderIndex ) ); in GetGeometryStartIndex()
223 NW_ASSERT( ! this->IsGeometryShader( vertexIndex ) ); in BuildShaderProgramCommand()225 NW_ASSERT( geometryIndex < 0 || this->IsGeometryShader( geometryIndex ) ); in BuildShaderProgramCommand()268 bool isGeometry = this->IsGeometryShader( shaderIndex ); in BuildConstRegCommand()