Searched refs:IsEnabledFlags (Results 1 – 17 of 17) sorted by relevance
82 …bool isParentScaleOne = parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE… in CalculateWorldXsi()88 if (localTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_ROTATE_ZERO)) in CalculateWorldXsi()123 if (parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldXsi()158 if (localTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_ROTATE_ZERO)) in CalculateWorldMayaSsc()160 if (parentLocalTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldMayaSsc()178 if (parentLocalTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldMayaSsc()198 if (parentWorldTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldMayaSsc()225 if (parentLocalTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldBasic()239 if (localTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_ROTATE_ZERO)) in CalculateWorldBasic()241 if (parentLocalTransform.IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in CalculateWorldBasic()[all …]
76 if (this->IsEnabledFlags(FLAG_IS_IGNORE_ROTATE)) in UpdateRotateFlags()97 if (this->IsEnabledFlags(FLAG_IS_IGNORE_TRANSLATE)) in UpdateTranslateFlags()119 if (this->IsEnabledFlags(FLAG_IS_ROTATE_ZERO | FLAG_IS_TRANSLATE_ZERO)) in UpdateCompositeFlags()123 if (this->IsEnabledFlags(FLAG_IS_SCALE_ONE)) in UpdateCompositeFlags()
153 if (!transform->IsEnabledFlags(XFORM_IGNORE_R)) in AdjustZeroRotateMatrix()212 weight, dst->IsEnabledFlags(XFORM_IGNORE_S)); in BlendScaleStandard()235 weight, dst->IsEnabledFlags(XFORM_IGNORE_S)); in BlendScaleAccurate()267 if (dst->IsEnabledFlags(XFORM_IGNORE_R)) in BlendRotateMatrix()312 if (src->IsEnabledFlags(XFORM_CONVERTED)) in BlendRotateQuaternion()321 if (dst->IsEnabledFlags(XFORM_IGNORE_R)) in BlendRotateQuaternion()357 if (dst->IsEnabledFlags(XFORM_IGNORE_T)) in BlendTranslate()381 dst->IsEnabledFlags(XFORM_CONVERTED) && in OverrideTransform()382 !src->IsEnabledFlags(XFORM_CONVERTED); in OverrideTransform()387 if ( dst->IsEnabledFlags(XFORM_IGNORE_S) && in OverrideTransform()[all …]
86 …if (pose.GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_… in UpdateWorld()131 …if ( pose.GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION… in UpdateWorld()175 …if ( pose.GetTransform(index)->IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION… in UpdateWorld()264 … bool isScaleOne = worldTransform->IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE); in UpdateView()
178 if (transform.IsEnabledFlags(CalculatedTransform::FLAG_IS_IDENTITY)) in CalculateLocalMatrix()256 if ( transform.IsEnabledFlags(CalculatedTransform::FLAG_IS_IDENTITY) ) in CalculateScreenLocalMatrix()
186 …if (this->Transform().IsEnabledFlags(CalculatedTransform::FLAG_IS_WORLDMATRIX_CALCULATION_ENABLED)) in UpdateTransform()
628 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()714 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()808 const bool convertedBak = result->IsEnabledFlags(anim::AnimResult::FLAG_CONVERTED); in GetResult()
2858 if (workUpdater.IsEnabledFlags(Updater::FLAG_IS_HAS_CURVE_ANIM)) in UpdateParticles()2885 if (workUpdater.IsEnabledFlags(Updater::FLAG_IS_HAS_CURVE_ANIM)) in UpdateParticles()2912 if (workUpdater.IsEnabledFlags(Updater::FLAG_IS_HAS_CURVE_ANIM)) in UpdateParticles()
35 if (dst->IsEnabledFlags(VALID_SINGLE)) in Blend()59 if (dst->IsEnabledFlags(VALID_SINGLE)) in Blend()87 if (src->IsEnabledFlags(compFlag)) in BlendFloatVector()90 if (dst->IsEnabledFlags(compFlag)) in BlendFloatVector()145 if (result->IsEnabledFlags(compFlag)) in ApplyFloatVector()194 if (src->IsEnabledFlags(compFlag)) in Blend()197 if (dst->IsEnabledFlags(compFlag)) in Blend()249 if (result->IsEnabledFlags(compFlag)) in Apply()
381 if (!this->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE)) in NormalizeRotateMatrix()422 if (!this->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE)) in RotateMatrixToQuaternion()447 if (!this->IsEnabledFlags(CalculatedTransform::FLAG_IS_IGNORE_ROTATE)) in QuaternionToRotateMatrix()484 bool IsEnabledFlags(bit32 flags) const { return ut::CheckFlag(m_Flags, flags); } in IsEnabledFlags() function529 if (this->IsEnabledFlags(FLAG_IS_IGNORE_SCALE)) in UpdateScaleFlags()
831 if (this->WorldTransform().IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in UpdateModelViewMatrixAndNormalMatrix()852 if (this->WorldTransform().IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in UpdateModelViewMatrixAndNormalMatrix()859 else if (this->WorldTransform().IsEnabledFlags(CalculatedTransform::FLAG_IS_UNIFORM_SCALE)) in UpdateModelViewMatrixAndNormalMatrix()879 if (this->WorldTransform().IsEnabledFlags(CalculatedTransform::FLAG_IS_SCALE_ONE)) in UpdateModelViewMatrixAndNormalMatrix()884 else if (this->WorldTransform().IsEnabledFlags(CalculatedTransform::FLAG_IS_UNIFORM_SCALE)) in UpdateModelViewMatrixAndNormalMatrix()
92 inline bool IsEnabledFlags(bit32 flags) const in IsEnabledFlags() function
343 if (this->Transform().IsEnabledFlags(CalculatedTransform::FLAG_IS_DIRTY)) in InheritTraversalResults()
84 bool IsEnabledFlags(bit32 flags) const { return ut::CheckFlag(m_Flags, flags); } in IsEnabledFlags() function
457 if (node->Transform().IsEnabledFlags(nw::gfx::CalculatedTransform::FLAG_IS_DIRTY)) in UpdateNode()
499 if (node->Transform().IsEnabledFlags(nw::gfx::CalculatedTransform::FLAG_IS_DIRTY)) in UpdateNode()
502 if (node->Transform().IsEnabledFlags(nw::gfx::CalculatedTransform::FLAG_IS_DIRTY)) in UpdateNode()