Searched refs:HEADER_UNIFORM_FLOAT_INDEX (Results 1 – 1 of 1) sorted by relevance
308 …const u32 HEADER_UNIFORM_FLOAT_INDEX = internal::MakeCommandHeader(REG_UNIFORM_FLOAT_INDEX, 1, fal… in RenderParticleShape() local311 command[commandIndex++] = HEADER_UNIFORM_FLOAT_INDEX; in RenderParticleShape()