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Searched refs:GfxObject (Results 1 – 25 of 34) sorted by relevance

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/NW4C-1.2.23/include/nw/gfx/
Dgfx_GfxObject.h27 class GfxObject; variable
36 class GfxObject
44 void Destroy() { this->~GfxObject(); m_Allocator.Free( this ); } in Destroy()
78 GfxObject( nw::os::IAllocator* allocator ) in GfxObject() function
87 virtual ~GfxObject() {} in ~GfxObject()
132 void operator() (GfxObject* object) in operator()
Dgfx_IMaterialIdGenerator.h31 class IMaterialIdGenerator : public GfxObject
64 IMaterialIdGenerator(os::IAllocator* allocator) : GfxObject(allocator) {} in IMaterialIdGenerator()
Dgfx_IMaterialActivator.h37 class IMaterialActivator : public GfxObject
55 IMaterialActivator(os::IAllocator* allocator) : GfxObject(allocator) {} in IMaterialActivator()
Dgfx_ParticleSceneUpdater.h36 class ParticleSceneUpdater : public GfxObject
100 : GfxObject(allocator) in ParticleSceneUpdater()
Dgfx_CameraViewUpdater.h39 class CameraViewUpdater : public GfxObject
87 : GfxObject(allocator), in CameraViewUpdater()
Dgfx_SceneObject.h43 class SceneObject : public GfxObject
82 : GfxObject(allocator), in SceneObject()
Dgfx_MeshRenderer.h46 class MeshRenderer : public GfxObject
94 : GfxObject(allocator), in MeshRenderer()
Dgfx_ISceneUpdater.h34 class ISceneUpdater : public GfxObject
164 ISceneUpdater(os::IAllocator* allocator) : GfxObject(allocator) {} in ISceneUpdater()
Dgfx_CameraProjectionUpdater.h45 class CameraProjectionUpdater : public GfxObject
123 : GfxObject(allocator), in CameraProjectionUpdater()
Dgfx_ISceneVisitor.h44 class ISceneVisitor : public GfxObject
139 ISceneVisitor(os::IAllocator* allocator) : GfxObject(allocator) {} in ISceneVisitor()
Dgfx_ParticleContext.h33 class ParticleContext : public GfxObject
152 : GfxObject(allocator), in ParticleContext()
Dgfx_IRenderTarget.h94 class IRenderTarget : public GfxObject
253 IRenderTarget(os::IAllocator* allocator) : GfxObject(allocator) {} in IRenderTarget()
Dgfx_LightSet.h40 class LightSet : public GfxObject
313 : GfxObject(allocator), in LightSet()
Dgfx_SkeletonUpdater.h40 class SkeletonUpdater : public GfxObject
Dgfx_BillboardUpdater.h37 class BillboardUpdater : public GfxObject
Dgfx_RenderQueue.h46 class BasicRenderQueue : public GfxObject
725 : GfxObject(allocator), in BasicRenderQueue()
734 : GfxObject(allocator), in BasicRenderQueue()
Dgfx_AnimObject.h100 class AnimGroup : public GfxObject
369 class AnimObject : public GfxObject
381 : GfxObject(allocator), in AnimObject()
485 class AnimBinding : public GfxObject
763 : GfxObject(allocator) in AnimBinding()
Dgfx_SceneContext.h89 class SceneContext : public GfxObject
1009 : GfxObject(allocator), in SceneContext()
Dgfx_RenderElement.h355 class BasicRenderKeyFactory : public GfxObject
382 BasicRenderKeyFactory(os::IAllocator* allocator) : GfxObject(allocator) {} in BasicRenderKeyFactory()
Dgfx_ParticleCollection.h44 class ParticleCollection : public GfxObject
Dgfx_ShaderUniforms.h446 class ShaderUniformLocation : public GfxObject
/NW4C-1.2.23/include/nw/demo/
Ddemo_DisplayBufferSwapper.h61 class DisplayBufferSwapper : public gfx::GfxObject
235 DisplayBufferSwapper(os::IAllocator* allocator) : GfxObject(allocator) {} in DisplayBufferSwapper()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ShaderProgram.cpp31 : GfxObject(allocator), in ShaderProgram()
Dgfx_WorldMatrixUpdater.cpp47 : GfxObject(allocator) in WorldMatrixUpdater()
/NW4C-1.2.23/sources/libraries/demo/
Ddemo_DisplayBufferSwapper.cpp47 : GfxObject(allocator), in DisplayBufferSwapper()

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