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Searched refs:GetValueS32 (Results 1 – 2 of 2) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResShader.h184 const s32* GetValueS32() const { return reinterpret_cast<const s32*>( &ref().m_Value[0] ); } in GetValueS32() function
194 s32* GetValueS32() { return reinterpret_cast<s32*>( &ref().m_Value[0] ); } in GetValueS32() function
211 s32* pValue = this->GetValueS32(); in SetValue()
/NW4C-1.2.23/include/nw/gfx/
Dgfx_ShaderProgram.h405 glUniform1iv(location, 1, reinterpret_cast<GLint*>(parameter.GetValueS32())); in SetUserUniform()