Searched refs:GetValueS32 (Results 1 – 2 of 2) sorted by relevance
184 const s32* GetValueS32() const { return reinterpret_cast<const s32*>( &ref().m_Value[0] ); } in GetValueS32() function194 s32* GetValueS32() { return reinterpret_cast<s32*>( &ref().m_Value[0] ); } in GetValueS32() function211 s32* pValue = this->GetValueS32(); in SetValue()
405 glUniform1iv(location, 1, reinterpret_cast<GLint*>(parameter.GetValueS32())); in SetUserUniform()