Searched refs:GetValueBuffer (Results 1 – 4 of 4) sorted by relevance
33 bool* dstPtr = reinterpret_cast<bool*>(dst->GetValueBuffer()); in Blend()34 const bool* srcPtr = reinterpret_cast<const bool*>(src->GetValueBuffer()); in Blend()56 float* dstPtr = reinterpret_cast<float*>(dst->GetValueBuffer()); in Blend()57 const float* srcPtr = reinterpret_cast<const float*>(src->GetValueBuffer()); in Blend()80 float* dstValues = reinterpret_cast<float*>(dst->GetValueBuffer()); in BlendFloatVector()82 reinterpret_cast<const float*>(src->GetValueBuffer()); in BlendFloatVector()114 float* dstValues = reinterpret_cast<float*>(dst->GetValueBuffer()); in OverrideFloatVector()116 reinterpret_cast<const float*>(src->GetValueBuffer()); in OverrideFloatVector()140 reinterpret_cast<const float*>(result->GetValueBuffer()); in ApplyFloatVector()161 float* dstValues = reinterpret_cast<float*>(result->GetValueBuffer()); in ConvertFloatVectorToAnimResult()[all …]
109 const void* GetValueBuffer() const { return m_ValueBuf; } in GetValueBuffer() function112 void* GetValueBuffer() { return m_ValueBuf; } in GetValueBuffer() function117 return reinterpret_cast<const u8*>(GetValueBuffer()) - in GetOffsetToValueBuffer()354 *reinterpret_cast<bool*>(dst->GetValueBuffer()) = in Override()355 *reinterpret_cast<const bool*>(src->GetValueBuffer()); in Override()369 *reinterpret_cast<const bool*>(result->GetValueBuffer()); in Apply()374 *reinterpret_cast<bool*>(result->GetValueBuffer()) = in ConvertToAnimResult()408 *reinterpret_cast<int*>(dst->GetValueBuffer()) = in Override()409 *reinterpret_cast<const int*>(src->GetValueBuffer()); in Override()423 *reinterpret_cast<const int*>(result->GetValueBuffer()); in Apply()[all …]
186 *reinterpret_cast<const CalculatedTransform*>(result->GetValueBuffer()); in Apply()196 *reinterpret_cast<CalculatedTransform*>(result->GetValueBuffer()) = in ConvertToAnimResult()
509 result->GetValueBuffer(), result->GetFlags(), in GetResult()