Searched refs:GetShaderOutputRegisterNum (Results 1 – 2 of 2) sorted by relevance
356 …this->GetShaderOutputRegisterNum( vertexIndex, geometryIndex, &shaderOutputNum, &shaderOutputMask … in BuildOutAttrCommand()
455 void GetShaderOutputRegisterNum(s32 vertexIndex, s32 geometryIndex, u32* pNum, u32* pMask) const in GetShaderOutputRegisterNum() function