Searched refs:GetPlayingSoundCount (Results 1 – 6 of 6) sorted by relevance
138 while ( GetPlayingSoundCount() >= GetPlayableSoundCount() ) in AppendSound()167 while ( GetPlayingSoundCount() > GetPlayableSoundCount() ) in SetPlayableSoundCount()204 if ( GetPlayingSoundCount() >= GetPlayableSoundCount() ) in detail_CanPlaySound()
137 int SoundActor::GetPlayingSoundCount( int actorPlayerId ) const in GetPlayingSoundCount() function in nw::snd::SoundActor141 return m_ActorPlayer[ actorPlayerId ].GetPlayingSoundCount(); in GetPlayingSoundCount()
324 while ( GetPlayingSoundCount() >= GetPlayableSoundCount() ) in detail_AppendSound()376 while ( GetPlayingSoundCount() > GetPlayableSoundCount() ) in SetPlayableSoundCount()413 if ( GetPlayingSoundCount() >= GetPlayableSoundCount() ) in detail_CanPlaySound()
52 int GetPlayingSoundCount() const { return static_cast<int>( m_SoundList.GetSize()); } in GetPlayingSoundCount() function
362 int GetPlayingSoundCount( int actorPlayerId ) const;
297 int GetPlayingSoundCount() const { return static_cast<int>( m_SoundList.GetSize()); } in GetPlayingSoundCount() function