Searched refs:GetParticleSetsCount (Results 1 – 9 of 9) sorted by relevance
182 for (int i = 0; i < (int)this->GetParticleSetsCount(); ++i) in ForeachParticleSet()198 for (int i = 0; i < (int)this->GetParticleSetsCount(); ++i) in ForeachConstParticleSet()241 u32 GetParticleSetsCount() const in GetParticleSetsCount() function
42 s32 particleSetNum = this->GetParticleSetsCount(); in Setup()
67 int setCount = resNode.GetParticleSetsCount(); in GetMemorySizeInternal()101 int setCount = resNode.GetParticleSetsCount(); in GetDeviceMemorySizeInternal()156 int setCount = resNode.GetParticleSetsCount(); in Create()
169 resNode.GetParticleSetsCount() + in BuildSceneObject()171 description.particleSetCount = resNode.GetParticleSetsCount() + in BuildSceneObject()
39 for (int j = 0; j < (int)particleModel->GetParticleSetsCount(); ++j) in FindParticleSet()79 for (u32 i = 0; i < model->GetParticleSetsCount(); ++i) in SetupParticleObject()118 for (u32 i = 0; i < model->GetParticleSetsCount(); ++i) in ResolveParticleObject()
66 for (s32 i = 0; i < this->GetParticleSetsCount(); ++i) in ForeachParticleSet()
243 for (u32 j = 0; j < model->GetParticleSetsCount(); ++j ) in GetParticleSize()296 for (int j = 0; j < (int)model->GetParticleSetsCount(); ++j) in SetParticleScaleOffset()317 for (int j = 0; j < (int)model->GetParticleSetsCount(); ++j)
314 for (u32 i = 0; i < model->GetParticleSetsCount(); ++i) in SetUserUpdater()
364 for (int i = 0; i < particleModel->GetParticleSetsCount(); ++i) in BuildResources()