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Searched refs:GetParticleSets (Results 1 – 10 of 10) sorted by relevance

/NW4C-1.2.23/include/nw/gfx/
Dgfx_ParticleModel.h184 ParticleSet* particleSet = this->GetParticleSets(i); in ForeachParticleSet()
200 const ParticleSet* particleSet = this->GetParticleSets(i); in ForeachConstParticleSet()
250 ParticleSet* GetParticleSets(int index) in GetParticleSets() function
260 const ParticleSet* GetParticleSets(int index) const in GetParticleSets() function
/NW4C-1.2.23/sources/libraries/gfx/res/
Dgfx_ResParticleModel.cpp46 ResParticleSet particleSet = this->GetParticleSets( s32(i) ); in Setup()
/NW4C-1.2.23/sources/libraries/gfx/
Dgfx_ParticleModel.cpp71 nw::gfx::ResParticleSet resParticleSet = resNode.GetParticleSets(i); in GetMemorySizeInternal()
105 nw::gfx::ResParticleSet resParticleSet = resNode.GetParticleSets(i); in GetDeviceMemorySizeInternal()
160 nw::gfx::ResParticleSet resParticleSet = resNode.GetParticleSets(i); in Create()
Dgfx_ParticleUtil.cpp41 ParticleSet* itParticleSet = particleModel->GetParticleSets(j); in FindParticleSet()
81 ParticleSet* particleSet = model->GetParticleSets(i); in SetupParticleObject()
120 ParticleSet* particleSet = model->GetParticleSets(i); in ResolveParticleObject()
Dgfx_MeshRenderer.cpp133 ParticleSet* particleSet = particleModel->GetParticleSets(mesh.GetShapeIndex()); in RenderMesh()
262 ParticleSet* particleSet = particleModel->GetParticleSets(shapeIndex); in RenderParticleShape()
/NW4C-1.2.23/include/nw/gfx/res/
Dgfx_ResParticleModel.h68 ResParticleSet resParticleSet = this->GetParticleSets(i); in ForeachParticleSet()
/NW4C-1.2.23/include/nw/demo/
Ddemo_Particle.h245 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j); in GetParticleSize()
298 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j); in SetParticleScaleOffset()
319 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(j);
/NW4C-1.2.23/demos/gfx/ParticleChangeVtxDemo/sources/
DParticleChangeVtxDemo.cpp383 nw::gfx::ParticleSet* particleSet = s_ParticleModel->GetParticleSets(0); in UpdateScene()
/NW4C-1.2.23/demos/gfx/ParticleUpdaterDemo/sources/
DParticleUpdaterDemo.cpp316 nw::gfx::ParticleSet* particleSet = model->GetParticleSets(i); in SetUserUpdater()
/NW4C-1.2.23/demos/gfx/ParticleLowLayerDemo/sources/
DParticleLowLayerDemo.cpp366 s_ParticleSets.push_back(particleModel->GetParticleSets(i)); in BuildResources()