Searched refs:GetMesh (Results 1 – 6 of 6) sorted by relevance
342 const ResMesh mesh = element.GetMesh(); in operator()450 … if (ut::CheckFlag<u32, u32>(back->GetMesh().GetFlags(), ResMesh::FLAG_VALID_RENDER_KEY_CACHE)) in EnqueueElement()453 back->Key() = back->GetMesh().GetRenderKeyCache(); in EnqueueElement()461 back->GetMesh().SetRenderKeyCache(back->Key()); in EnqueueElement()462 back->GetMesh().SetFlags(ut::EnableFlag<u32, u32>( in EnqueueElement()463 back->GetMesh().GetFlags(), ResMesh::FLAG_VALID_RENDER_KEY_CACHE)); in EnqueueElement()
305 ResMesh GetMesh() { return m_Mesh; } in GetMesh() function308 const ResMesh GetMesh() const { return m_Mesh; } in GetMesh() function442 const ResMesh mesh = renderElement.GetMesh(); in CreateRenderKey()538 const ResMesh mesh = renderElement.GetMesh(); in CreateRenderKey()637 const ResMesh mesh = renderElement.GetMesh(); in CreateRenderKey()
44 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()
326 gfx::ResMesh mesh = element.GetMesh(); in operator ()()
974 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()
1044 nw::gfx::ResMesh mesh = element.GetMesh(); in operator ()()