Searched refs:GetImageAddress (Results 1 – 6 of 6) sorted by relevance
63 u32 address = ResStaticCast<ResImageTexture>(resTexture).GetImage().GetImageAddress(); in OffScreenBuffer()70 … u32 address = ResStaticCast<ResCubeTexture>(resTexture).GetImage( face ).GetImageAddress(); in OffScreenBuffer()77 u32 address = ResStaticCast<ResShadowTexture>(resTexture).GetImage().GetImageAddress(); in OffScreenBuffer()
241 u32 bufferAddr = nngxGetPhysicalAddr( interleave.GetImageAddress() ); in SetupActivateVertexAttributeCommand_()298 u32 bufferAddr = nngxGetPhysicalAddr( stream.GetImageAddress() ); in SetupActivateVertexAttributeCommand_()
941 u32 bufferAddr = nngxGetPhysicalAddr( indexStream.GetImageAddress() ); in RenderPrimitive()
301 u32 GetImageAddress() const in GetImageAddress() function532 u32 GetImageAddress() const in GetImageAddress() function
339 u32 GetImageAddress() const in GetImageAddress() function
711 u32 addr = resImage.GetImageAddress(); in SetupTextureMapperCommand()751 u32 addr = nngxGetPhysicalAddr( resImage.GetImageAddress() ); in VerifyCubeTextureAddress_()823 u32 addr = resImage.GetImageAddress(); in SetupTextureMapperCommand()859 u32 addr = resImage.GetImageAddress(); in SetupTextureMapperCommand()