Searched refs:GetFragmentLightCount (Results 1 – 4 of 4) sorted by relevance
488 (sceneEnvironment.GetFragmentLightCount() != 0); in ActivateFragmentLightParameters()624 int lightCount = ut::Min(sceneEnvironment.GetFragmentLightCount(), MAX_PER_PIXEL_LIGHTS); in ActivateMaterialColor()665 int lightCount = sceneEnvironment.GetFragmentLightCount(); in ActivateFragmentLighting()
286 s32 GetFragmentLightCount() const in GetFragmentLightCount() function
224 s32 GetFragmentLightCount() const in GetFragmentLightCount() function
613 int lightCount = this->m_SceneEnvironment.GetFragmentLightCount(); in ActivateFragmentLights()